Difference between revisions of "Spikeskin (talent)"
From Tales of Maj'Eyal
Piranhamoe (Talk | contribs) (added talent) |
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|category_type={{ct|Race}} | |category_type={{ct|Race}} | ||
|category={{c|Drem}} | |category={{c|Drem}} | ||
− | |game_version=1. | + | |game_version=1.6.0 |
|require={{TalentReq/RacialReq2}} | |require={{TalentReq/RacialReq2}} | ||
|use_mode=Passive | |use_mode=Passive |
Latest revision as of 00:16, 29 October 2019
Spikeskin | ||
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Game Version | 1.6.0 | |
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Category Type | Race | |
Category | Drem | |
Requirements | Level (8,9,10,11,12) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Your skin grows small spikes coated in dark blight.
When you are hit in melee the attacker starts bleeding black blood for 5 turns that deals 8–30cSS:Magic darkness damage each turn. This effect may only happen once per turn. You are empowered by the sight of the black blood, for each bleeding creature in radius 2 you gain 5% all resistances, limited to 1–5cTL: creatures. The damage will scale with your Magic stat. |