Stealth (talent)

From Tales of Maj'Eyal
Revision as of 09:53, 7 April 2017 by Cam4455 (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Game Version 1.5.2
Category Type Cunning
Category Stealth
Requirements Level (0,1,2,3,4) Cun (12,14,16,18,20)
Use Mode Sustained
Cost -
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Instant
Description Enters stealth mode (power 15–64cS as (0.1 * Cun * Talent Level) varies from 1–.25), making you harder to detect.

If successful (re-checked each turn), enemies will not know exactly where you are, or may not notice you at all.

Stealth reduces your light radius to 0, and will not work with heavy or massive armours.

You cannot enter stealth if there are foes in sight within range 8.9–4.6cTL:0.

Any non-instant, non-movement action will break stealth if not otherwise specified.