Stone Warden is a class introduced in the base game. It must be unlocked by, as a member of the Dwarf metarace (a Dwarf or Drem), having at least 10 raw levels of spell talents, and at least 10 raw levels of nature talents. Note that runes and taints are spell talents, and infusions are nature talents.
Random bosses cannot be Stone Wardens.
The Spellblazes scars may be starting to heal,
but little can change how the partisans feel.
Nature and arcane could bridge their divide -
and when it comes down to it, gold won't take sides...
Stone Wardens are dwarves trained in both the eldritch arts and the worship of nature.
While other races are stuck in their belief that arcane forces and natural forces are meant to oppose, dwarves have found a way to combine them in harmony.
Stone Wardens are armoured fighters, dual wielding shields to channel many of their powers.
- Iron shield
- Iron shield
- Iron mail armour
|Wild-gift||Call of the Wild||1.3||No|
- Stone Warden used to be available only to donators, before Possessor was released and took its place.
|Bulwark||Rogue||Alchemist||Cursed||Reaver||Anorithil||Summoner||Paradox Mage||Mindslayer||Adventurer||Sawbutcher||Writhing One|
|Berserker||Shadowblade||Archmage||Doomed||Corruptor||Sun Paladin||Wyrmic||Temporal Warden||Solipsist||Wanderer||Gunslinger||Cultist of Entropy|