Difference between revisions of "Sun's vengeance (talent)"

From Tales of Maj'Eyal
Jump to: navigation, search
(Created talent)
(Fixed typo)
Line 3: Line 3:
|category_type=[[Celestial (category type)|Celestial]]
|category_type=[[Celestial (category type)|Celestial]]

Revision as of 20:01, 6 August 2014

Sun's vengeance
(no image)
Game Version -
Category Type Celestial
Category Sun
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Infuse yourself with the raging fury of the Sun, increasing your physical and spell critical chance by 2–10%cTS:0.75P.

Each time you crit with a physical attack or a spell you have 30–75%cTL:100% chance to gain Sun's Vengeance for 2 turns.

While affected by Sun's Vengeance, your Sun Ray will take no time to use and will deal 25% more damage.

If Sun Ray was on cooldown, the remaining turns are reduced by one instead.

This effect can only happen once per turn.