Difference between revisions of "Thermal leech (talent)"

From Tales of Maj'Eyal
Jump to: navigation, search
(Created page with "{{Ability_box|image=Thermal leech.png|name=Thermal leech|category_type=Psionic|category=Voracity|desc=You leech the heat ou...")
 
(Updated talent)
 
Line 1: Line 1:
{{Ability_box|image=Thermal leech.png|name=Thermal leech|category_type=[[Psionic (category type)|Psionic]]|category=[[Voracity (category)|Voracity]]|desc=You leech the heat out of all targets in a radius of X, freezing them for up to X turns. For each target drained, you gain X Psi. The Psi gain will improve with your Mindpower.}}
+
{{Ability_box
 +
|image=Thermal leech.png
 +
|name=Thermal Leech
 +
|category_type=[[Psionic (category type)|Psionic]]
 +
|category=[[Voracity (category)|Voracity]]
 +
|require={{TalentReq/PsiWilReq2}}
 +
|use_mode=Activated
 +
|cooldown=25 - 3 * Raw Talent Level
 +
|desc=
 +
You draw thermal energy from your surroundings to replenish your Psi.
 +
 
 +
This will deal (1.5 - Current Psi / Max Psi) * {{ctmd|20|130}} Cold damage to all targets with radius {{cts|1|4}}.
 +
 
 +
Affected targets will also be frozen for {{cts|1.3|3.2}} turns, where your effective talent level is multiplied by a factor of (1.5 - Current Psi / Max Psi).
 +
 
 +
You replenish (1.5 - Current Psi / Max Psi) * {{cts|10|20}} Psi from the first target, with each additional target restoring 20% less than the one before it.
 +
 
 +
The damage and the strength of these effects increases as your Psi depletes.
 +
}}

Latest revision as of 02:28, 7 August 2014

Thermal Leech
Thermal leech.png
Game Version -
Category Type Psionic
Category Voracity
Requirements Level (4,5,6,7,8) Willpower (20,22,24,26,28)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 25 - 3 * Raw Talent Level
Travel Speed Instantaneous
Use Speed -
Description You draw thermal energy from your surroundings to replenish your Psi.

This will deal (1.5 - Current Psi / Max Psi) * [20]130cTMD Cold damage to all targets with radius 1–4cTS.

Affected targets will also be frozen for 1.3–3.2cTS turns, where your effective talent level is multiplied by a factor of (1.5 - Current Psi / Max Psi).

You replenish (1.5 - Current Psi / Max Psi) * 10–20cTS Psi from the first target, with each additional target restoring 20% less than the one before it.

The damage and the strength of these effects increases as your Psi depletes.