Difference between revisions of "Throwing knives (talent)"

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|category={{c|Throwing Knives}}
 
|category={{c|Throwing Knives}}
 
|require={{TalentReq/TechsDexReq1}}
 
|require={{TalentReq/TechsDexReq1}}
|range=4
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|range={{cTL|10|4.2|7}}
 
|travel_speed=1000% of base
 
|travel_speed=1000% of base
 
|use_speed=Throwing
 
|use_speed=Throwing
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Effective Knife Stats:
 
Effective Knife Stats:
  
Range: 4 <br>
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Range: {{cTL|10|4.2|7}} <br>
Net Damage: 18-26 <br>
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Base Weapon Damage<sup>1</sup>: {{cTL|72|9|35}} <br>
Accuracy: 34 (knife) <br>
+
APR: {{cTS|2|10}} <br>
APR: 3 Crit Chance: +10% <br>
+
Crit mult: +150% <br>
Crit mult: 159% <br>
+
Uses Stats<sup>2</sup>: 50% Str, 70% Dex
Uses Stats: 50% Cun, 70% Dex
+
 
}}
 
}}
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<sup>1</sup>The UI shows Net Damage. Base Weapon Damage is the low range of a weapons damage, unmodified by stats or talents.
 +
 +
<sup>2</sup>Strength scaling changes to Cunning with [[Lethality (talent)|Lethality]].

Revision as of 10:03, 7 April 2017

Throwing Knives
Throwing knives.png
Game Version 1.5.2
Category Type Technique
Category Throwing Knives
Requirements Lvl (0,1,2,3,4) Dex (12,14,16,18,20)
Use Mode Activated
Cost -
Range 4.2–7cTL:10
Cooldown -
Travel Speed 1000% of base
Use Speed Throwing
Description Equip a bandolier holding up to 6 throwing knives, allowing you to attack from range. You automatically reload 2 knives per turn while resting, or half as many while moving.

The base power, Accuracy, Armour penetration, and critical strike chance of your knives increase with talent level, and damage is improved with Dagger Mastery. Throwing Knives count as melee attacks for the purpose of on-hit effects.
Effective Knife Stats:

Range: 4.2–7cTL:10
Base Weapon Damage1: 9–35cTL:72
APR: 2–10cTS
Crit mult: +150%
Uses Stats2: 50% Str, 70% Dex


1The UI shows Net Damage. Base Weapon Damage is the low range of a weapons damage, unmodified by stats or talents.

2Strength scaling changes to Cunning with Lethality.