Difference between revisions of "Timeline threading (category)"
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Revision as of 21:39, 2 March 2014
No longer part of Timeline Threading
Gather the Threads | ||
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Game Version | - | |
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Category Type | Chronomancy | |
Category | Timeline Threading | |
Requirements | Level (10,11,12,13,14) Magic (22,24,26,28,30) | |
Use Mode | Activated | |
Range | Melee/Personal | |
Cost | 5 Paradox | |
Cooldown | 12 | |
Travel Speed | - | |
Use Speed | - | |
Description | You begin to gather energy from other timelines. Your Spellpower will increase by (1.2 * 7–30cTS:0.75P) on the first turn and (0.2 * 7–30cTS:0.75P) more each additional turn.
The effect ends either when you cast a spell, or after 5 turns. Eacn turn the effect is active, your Paradox will be reduced by 3.6–15cTS:0.75P. This spell will not break Spacetime Tuning, nor will it be broken by activating Spacetime Tuning. |
Rethread | ||
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Game Version | 1.4.5 | |
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Category Type | Chronomancy | |
Category | Timeline Threading | |
Requirements | Level (10,11,12,13,14) Magic (22,24,26,28,30) | |
Use Mode | Activated | |
Range | 10 | |
Cost | 10 Paradox | |
Cooldown | 4 | |
Travel Speed | - | |
Use Speed | - | |
Description | Rethread the timeline, dealing [20]230cTSpD:PM temporal damage to the target before moving on to a second target.
Rethread can hit up to 3 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. The damage will increase with your Spellpower. |
No longer part of Timeline Threading
Temporal Clone | ||
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Game Version | - | |
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Category Type | Chronomancy | |
Category | Timeline Threading | |
Requirements | Level (18,19,20,21,22) Magic (38,40,42,44,46) | |
Use Mode | Activated | |
Range | 6 | |
Cost | 15 Paradox | |
Cooldown | 30 | |
Travel Speed | - | |
Use Speed | - | |
Description | Pulls a copy of the target from another timeline of size (2 + Raw Talent Level / 2) or less; the copy stays for 4–8cTL:30,PM turns. The copy and the target will be compelled to attack each other immediately.
The duration will scale with your Paradox. Note: Sizes 3, 4, 5 correspond to medium, big, huge. |
See the Threads | ||
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Game Version | 1.4.5 | |
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Category Type | Chronomancy | |
Category | Chronomancy | |
Requirements | Level (12,13,14,15,16) Magic (36,38,40,42,44) | |
Use Mode | Activated | |
Range | Melee/Personal | |
Cost | 24 Paradox | |
Cooldown | 50 | |
Travel Speed | - | |
Use Speed | Activated | |
Description | You peer into three possible futures, allowing you to explore each for 4–16cTS turns. When the effect expires, you'll choose which of the three futures becomes your present.
If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight values) while See the Threads is active. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful. If you die in any thread you'll revert the timeline to the point when you first cast the spell and the effect will end. This spell may only be used once per zone level. |