Difference between revisions of "Transmogrification Chest"

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The '''Transmogrification Chest''' is a plot/utility item.  
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<onlyinclude>
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The '''Transmogrification Chest''' is a plot/utility [[artifact]].
  
Once carried, any new items are automatically placed into the chest, where they do ''not'' count toward current [[encumbrance]]. When changing a level (forced) or at any time, the chest may be invoked to destroy the items inside, and return gold; more powerful items produce more gold.
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Description: ''This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy.''
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''The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you.''
  
Once the [[Sher'Tul Fortress]] is available to the player as a base, the chest will also transfer power to the Fortress every time an item is consumed. This power can be used to unlock features in the fortress, such as changing the look of the 'butler' or opening the farportal.
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''When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level.''
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''Simply go to your inventory to move them out of the chest if you wish to keep them.''
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''Items in the chest will not encumber you.''
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The Transmogrification Chest can be first obtained by killing [[Bill the Stone Troll]] in the 4th level of the [[Trollmire]], and then it is unlocked as a starting item for all future characters.
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Once obtained, any new items are automatically placed into the chest, where they do ''not'' count toward current [[encumbrance]]. When changing a level (forced) or at any time, the chest may be invoked to destroy the items inside, and return [[gold]]; more powerful items produce more gold.  Items inside the chest may also be transferred to regular inventory, where they will count against your encumbrance, but are also available for use.
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</onlyinclude>
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Items in regular inventory may be transmogrified at any time. The Transmogrification Chest is only available in the [[Maj'Eyal: The Age of Ascendancy|main campaign]] and the [[Infinite Dungeon: The Neverending Descent|Infinite Dungeon campaign]]. The [[Embers of Rage campaign]] uses a similar device, the [[Automated Portable Extractor]].
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Once the [[Sher'Tul Fortress]] is available to the player as a base, the chest will also transfer power to the Fortress every time an item is consumed. This power can be used to unlock features in the fortress, such as changing the look of the 'butler' or opening the exploratory farportal.
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It is also capable of holding roughly 984 items at a given time before automatic pickup ceases to function.

Latest revision as of 20:15, 20 August 2021

The Transmogrification Chest is a plot/utility artifact.

Description: This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you.

When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you.

The Transmogrification Chest can be first obtained by killing Bill the Stone Troll in the 4th level of the Trollmire, and then it is unlocked as a starting item for all future characters.

Once obtained, any new items are automatically placed into the chest, where they do not count toward current encumbrance. When changing a level (forced) or at any time, the chest may be invoked to destroy the items inside, and return gold; more powerful items produce more gold. Items inside the chest may also be transferred to regular inventory, where they will count against your encumbrance, but are also available for use.


Items in regular inventory may be transmogrified at any time. The Transmogrification Chest is only available in the main campaign and the Infinite Dungeon campaign. The Embers of Rage campaign uses a similar device, the Automated Portable Extractor.

Once the Sher'Tul Fortress is available to the player as a base, the chest will also transfer power to the Fortress every time an item is consumed. This power can be used to unlock features in the fortress, such as changing the look of the 'butler' or opening the exploratory farportal.

It is also capable of holding roughly 984 items at a given time before automatic pickup ceases to function.