Two-handed weapons (category)

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Death Dance
Death dance 2017.png
Game Version 1.5.5
Category Type Technique
Category Two-Handed weapons
Requirements Lvl (0,1,2,3,4) Str (12,14,16,18,20)
Use Mode Activated
Cost 30 Stamina
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description Spin around, extending your weapon and damaging all targets around you for 140–210%cTWD weapon damage.

You require a two handed weapon to use this talent.


Berserker
Berserker.png
Game Version -
Category Type Technique
Category Two-handed weapons
Requirements Lvl (4,5,6,7,8) Str (20,22,24,26,28)
Use Mode Sustained
Cost 40 Stamina
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed -
Description You enter an aggressive battle stance, increasing Accuracy and Physical Power at the cost of -10 Defense and -10 Armour.

Accuracy is increased by 5–40cS as (0.07 * Dex * Talent Level) varies from 0–35.

Physical Power is increased by 5–40cS as (0.07 * Str * Talent Level) varies from 0–35.

While berserking, you are nearly unstoppable, granting you 17–50%cTL:100% stun and pinning resistance.

The Accuracy bonus increases with your Dexterity, and the Physical Power bonus with your Strength.


Warshout
Warshout 2017.png
Game Version 1.5.5
Category Type Technique
Category Two-handed weapons
Requirements Lvl (8,9,10,11,12) Str (28,30,32,34,36)
Use Mode Activated
Cost 30 Stamina
Range Melee/Personal
Cooldown 18
Travel Speed Instantaneous
Use Speed -
Description Shout your warcry in a frontal cone of radius 4–8cTS. Any targets caught inside will be confused for 4–8cTS turns.

The 'power' of the confusion is 60–100gtl :raw.

You require a two handed weapon to use this talent.


Death blow
Death blow.png
Game Version -
Category Type Technique
Category Two-handed weapons
Requirements Lvl (12,13,14,15,16) Str (36,38,40,42,44)
Use Mode Activated
Cost 15 Stamina
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description Tries to perform a killing blow, doing 80–130%cTWD weapon damage and dealing an automatic critical hit. If the target ends up with low enough life (<20%), it might be instantly killed.

At level 4, it drains half your remaining stamina, and uses it to increase the blow damage by 100% of it.

The chance to instantly kill will increase with your Physical Power.

Note: Required a two handed weapon to use this talent.