Difference between revisions of "Umbral Razor"

From Tales of Maj'Eyal
Jump to: navigation, search
(Created page with "{{artifact |name=Umbral Razor |unid= |type=Dagger |source=Arcane |require=32 Dexterity |rarity= |level= |cost= |tier=2 |basepower=20.0-26.0 |usestat=35% Strength, 15% Magic, 4...")
 
(Updated information)
Line 1: Line 1:
 
{{artifact
 
{{artifact
 
|name=Umbral Razor
 
|name=Umbral Razor
|unid=
+
|unid=shadowy dagger
 
|type=Dagger
 
|type=Dagger
|source=Arcane
+
|source={{arc}}
|require=32 Dexterity
+
|require=Dexterity 32
|rarity=
+
|rarity=200
|level=
+
|level=12-25
|cost=
+
|cost=250
 
|tier=2
 
|tier=2
|basepower=20.0-26.0
+
|basepower=25.0-32.5
|usestat=35% Strength, 15% Magic, 45% Dexterity
+
|usestat=45% Strength, 10% Magic, 45% Dexterity
 
|damtype=Physical
 
|damtype=Physical
 
|apr=+10
 
|apr=+10
|critical=+8%
+
|critical=+9%
|armor=
+
|armor=-
|defense=
+
|defense=-
|fatigue=
+
|fatigue=-
|on_hit=
+
|on_hit=-
|change_dam=+5% Darkness
+
|change_dam=+5% darkness
|dam_conv=50% Darkness
+
|dam_conv=50% darkness
|when_hit=
+
|when_hit=-
|movspeed=
+
|movspeed=-
|enc=
+
|enc=-
|maxlife=
+
|maxlife=-
|healmod=
+
|healmod=-
|resistances=+10% Darkness
+
|resistances=+10% darkness
|penetration=
+
|penetration=+10% darkness
|immunity=
+
|immunity=-
|stats=+3 Magic
+
|stats=+4 Cun / +4 Mag
|abilities=Stealth Bonus +8, Can use to activate Talent Invoke Darkness(costing 8 powerout of 10)
+
|abilities= <br>
 +
* Accuracy bonus: +0.5 APR/acc
 +
* Stealth Bonus +8
 +
* It can be use to activate talent [[Invoke darkness (talent)|Invoke Darkness]] costing 8 power out of 10/10 (effective talent level 2)
 
|description=''This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.''
 
|description=''This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.''
 
}}
 
}}

Revision as of 09:47, 11 October 2014

Umbral Razor
Un-ID'ed name shadowy dagger
Type Dagger
Power source Arcane
Requirement Dexterity 32
Rarity Level range Cost Tier
200 12-25 250 2
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
25.0-32.5 45% Strength, 10% Magic, 45% Dexterity Physical +10 +9% - - -
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- +5% darkness 50% darkness -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
+10% darkness +10% darkness
Changes Immunities -
Changes Stats +4 Cun / +4 Mag
Abilities
  • Accuracy bonus: +0.5 APR/acc
  • Stealth Bonus +8
  • It can be use to activate talent Invoke Darkness costing 8 power out of 10/10 (effective talent level 2)
Description This dagger seems to be formed of pure shadows, with a strange miasma surrounding it.