Difference between revisions of "Unarmed training (category)"

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{{:Unarmed mastery (talent)}}{{:Steady mind (talent)}}{{:Heightened reflexes (talent)}}{{:Combo string (talent)}}<noinclude>[[Category:Category]]</noinclude>

Revision as of 21:24, 9 June 2013

Unarmed mastery
Unarmed mastery.png
Game Version 1.4.5
Category Type Technique
Category Unarmed training
Requirements Cun (18,24,30,36,42)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Increases Physical Power by (10 * Talent Level), and increases all unarmed damage by (11.18 * √ Talent Level)% (including grapples and kicks).

Note that brawlers naturally gain 0.5 Physical Power per character level while unarmed and attack 40% faster while unarmed.


Steady mind
Steady mind.png
Game Version -
Category Type Technique
Category Unarmed training
Requirements Level: (4, 5, 6, 7, 8)

(20, 22, 24, 26, 28) Cunning

Use Mode passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Superior cunning and training allows you to outthink and outwit your opponents' physical and mental assualts. Increases Defense by X and Mental Save by X. The Defense bonus will scale with your Dexterity, and the save bonus with your Cunning.


Heightened reflexes
Heightened reflexes.png
Game Version 1.4.5
Category Type Technique
Category Unarmed training
Requirements Level (8,9,10,11,12) Cun (28,30,32,34,36)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description When you're targeted by a projectile, your global speed is increased by 10–200%cTS:0.75P for 1 turn. Taking any action other then movement will break the effect.


Combo string
Combo string.png
Game Version -
Category Type Technique
Category Unarmed training
Requirements passive
Use Mode -
Cost -
Range -
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description When gaining a combo point, you have a X% chance to gain an extra combo point. Additionally, your combo points will last 1-3 turns (talent_level/2, rounded up) longer before expiring. The chance of building a second combo point will improve with your Cunning.