Difference between revisions of "Vitality (talent)"

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{{Ability box
{{Ability box

Latest revision as of 03:36, 7 April 2017

Vitality 2017.png
Game Version -
Category Type Technique
Category Conditioning
Requirements Level (0,1,2,3,4) Con (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown 15
Travel Speed -
Use Speed -
Description You recover faster from poisons, diseases and wounds, reducing the duration of all such effects by 17–50%cTL:100%.

Additionally, when your life falls below 50%, you heal for a base (Life Rating + [2]20cTStD:Con) health plus 7–16%cTL:30% of your maximum life each turn for 8 turns. This effect can only happen once every 15 turns.

The base healing scales with your Constitution.