LuaDoc
Index
Modules
= module or self.mod_name
class
engine.Actor
engine.ActorsSeenDisplay
engine.Astar
engine.Autolevel
engine.BSP
engine.Birther
engine.ButtonList
engine.Calendar
engine.Chat
engine.DamageType
engine.DebugConsole
engine.Dialog
engine.DirectPath
engine.Emote
engine.Entity
engine.Faction
engine.FlyingText
engine.Game
engine.GameEnergyBased
engine.GameTurnBased
engine.Generator
engine.Grid
engine.Heightmap
engine.HotkeysDisplay
engine.Key
engine.KeyBind
engine.KeyCommand
engine.Level
engine.LogDisplay
engine.LogFlasher
engine.Map
engine.Module
engine.Mouse
engine.Object
engine.Particles
engine.Quest
engine.Savefile
engine.Shader
engine.Store
engine.Target
engine.Tiles
engine.Tooltip
engine.Trap
engine.World
engine.Zone
engine.dialogs.Chat
engine.dialogs.DisplayResolution
engine.dialogs.DownloadDialog
engine.dialogs.GameMenu
engine.dialogs.GetQuantity
engine.dialogs.KeyBinder
engine.dialogs.ShowAchievements
engine.dialogs.ShowEquipInven
engine.dialogs.ShowEquipment
engine.dialogs.ShowInventory
engine.dialogs.ShowPickupFloor
engine.dialogs.ShowQuests
engine.dialogs.ShowStore
engine.dialogs.SoundMusic
engine.dialogs.UseTalents
engine.generator.actor.Random
engine.generator.map.Cavern
engine.generator.map.Empty
engine.generator.map.Forest
engine.generator.map.GOL
engine.generator.map.Heightmap
engine.generator.map.Maze
engine.generator.map.Roomer
engine.generator.map.Rooms
engine.generator.map.Static
engine.generator.map.TileSet
engine.generator.map.Town
engine.generator.object.Random
engine.generator.trap.Random
engine.interface.ActorAI
engine.interface.ActorFOV
engine.interface.ActorInventory
engine.interface.ActorLevel
engine.interface.ActorLife
engine.interface.ActorProject
engine.interface.ActorQuest
engine.interface.ActorResource
engine.interface.ActorStats
engine.interface.ActorTalents
engine.interface.ActorTemporaryEffects
engine.interface.BloodyDeath
engine.interface.GameMusic
engine.interface.GameSound
engine.interface.ObjectActivable
engine.interface.ObjectIdentify
engine.interface.PlayerHotkeys
engine.interface.PlayerRest
engine.interface.PlayerRun
engine.interface.PlayerSlide
engine.interface.WorldAchievements
Module
...
Represents a game world, that is persistent across characters
Functions
_M:init
()
Initializes the world
_M:run
()
Run the world This is called after creation or loading of the world
Functions
_M:init
()
Initializes the world
_M:run
()
Run the world This is called after creation or loading of the world