Difference between revisions of "Gravity spike (talent)"
From Tales of Maj'Eyal
								
												
				 (Updated talent)  | 
				m (update for 1.4.3)  | 
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{{Ability box  | {{Ability box  | ||
| + | |game_version=1.4.3  | ||
|image=Gravity spike.png  | |image=Gravity spike.png  | ||
|name=Gravity Spike  | |name=Gravity Spike  | ||
| Line 5: | Line 6: | ||
|category={{c|Gravity}}  | |category={{c|Gravity}}  | ||
|require={{TalentReq/ChronoReq2}}  | |require={{TalentReq/ChronoReq2}}  | ||
| − | |cost=  | + | |cost=15 Paradox  | 
|cooldown=6  | |cooldown=6  | ||
| − | |range=  | + | |range=6  | 
|desc=  | |desc=  | ||
| − | Creates a gravity spike in a radius of {{cts|2.3|3.7}} that moves all targets towards the   | + | Creates a gravity spike in a radius of {{cts|2.3|3.7}} that moves all targets towards the spell's center and inflicts {{ctspd|25|230|PM}} physical (gravity) damage.  | 
| − | + | Each target moved beyond the first increases the damage by ({{ctspd|25|230|PM}} / 8) (up to a maximum of ({{ctspd|25|230|PM}} / 2) bonus damage).  | |
| − | The damage dealt will scale with your   | + | Targets take reduced damage the further they are from the epicenter (20% less per tile).  | 
| + | The damage dealt will scale with your Spellpower.  | ||
}}  | }}  | ||
Latest revision as of 01:17, 14 February 2016
| Gravity Spike | ||
 
 | ||
| Game Version | 1.4.3 | |
|---|---|---|
| Category Type | Chronomancy | |
| Category | Gravity | |
| Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
| Use Mode | Activated | |
| Cost | 15 Paradox | |
| Range | 6 | |
| Cooldown | 6 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description |  Creates a gravity spike in a radius of 2.3–3.7cTS that moves all targets towards the spell's center and inflicts [25]230cTSpD:PM physical (gravity) damage.
 Each target moved beyond the first increases the damage by ([25]230cTSpD:PM / 8) (up to a maximum of ([25]230cTSpD:PM / 2) bonus damage). Targets take reduced damage the further they are from the epicenter (20% less per tile). The damage dealt will scale with your Spellpower.  | |
