Difference between revisions of "Dwarven nature (category)"

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{{:Earthen missiles (talent)}}
 
 
{{:Elemental split (talent)}}
 
{{:Elemental split (talent)}}
{{:Power Core (talent)}}
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{{:Power core (talent)}}
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{{:Dwarven unity (talent)}}
 
{{:Mergeback (talent)}}
 
{{:Mergeback (talent)}}
  
 
<noinclude>[[Category:Category]]</noinclude>
 
<noinclude>[[Category:Category]]</noinclude>

Latest revision as of 06:23, 14 February 2016

Elemental split
Elemental split.png
Game Version 1.4.3
Category Type Wild-gift
Category Dwarven Nature
Requirements Level (0,1,2,3,4) Willpower (12,14,16,18,20)
Use Mode Active
Cost 20
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed -
Description Reach inside your dwarven core and summon your stone and crystalline halves to fight alongside you for 6–10cTS turns.

Your Crystaline Half will attack your foes with earthen missiles. Your Stone Half will taunt your foes to protect you. This power can not be called upon while under the effect of Deeprock Form.


Power core
Power core.png
Game Version 1.4.3
Category Type Wild-gift
Category Dwarven Nature
Requirements Level (4,5,6,7,8) Willpower (20,22,24,26,28)
Use Mode Passive
Cost none
Range -
Cooldown none
Travel Speed -
Use Speed -
Description Your halves learn new talents.

Crystalline Half: Rain of Spikes - A massive effect that makes all nearby foes bleed.

Stone Half: Stone Link - A protective shield that will redirect all damage against nearby allies to your Stone Half.

The level of those talents is 1–5gtl.


Dwarven unity
Dwarven unity.png
Game Version 1.4.3
Category Type Wild-gift
Category Dwarven Nature
Requirements Level (8,9,10,11,12) Willpower (28,30,32,34,36)
Use Mode Activated
Cost 10 Equilibrium
Range Melee/Personal
Cooldown 6
Travel Speed Instantaneous
Use Speed -
Description You call upon the immediate help of your Halves.

Your Stone Half will trade places with you and all creatures currently targeting you in a radius of 4–8cTS will target it instead. Your Crystalline Half will instantly fire a volley of level 1–5gtl :raw earthen missiles at all foes near the stone half (or you if the stone half is dead) in radius 4–8cTS.


Mergeback
Mergeback.png
Game Version 1.4.3
Category Type Wild-gift
Category Dwarven Nature
Requirements Level (12,13,14,15,16) Willpower (36,38,40,42,44)
Use Mode Activated
Cost 10 Equilibrium
Range Melee/Personal
Cooldown 20
Travel Speed Instantaneous
Use Speed -
Description Merges your halves back into you, cleansing your body of 5–9cTS:log detrimental magical, mental or physical effects.

Each half also heals you for [60]330cTStD:wil and releases a shockwave dealing [60]330cTStD:wil Nature damage in a radius 3.