Difference between revisions of "Crippling shot (talent)"
From Tales of Maj'Eyal
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{{Ability_box | {{Ability_box | ||
| + | |game_version=1.4.5 | ||
|image=Crippling shot.png | |image=Crippling shot.png | ||
|name=Crippling shot | |name=Crippling shot | ||
| − | |category_type= | + | |category_type={{ct|Technique}} |
| − | |category= | + | |category={{c|Archery Prowess}} |
|require={{TalentReq/TechsDexReq2}} | |require={{TalentReq/TechsDexReq2}} | ||
| + | |range=Archery Range | ||
|use_mode=Activated | |use_mode=Activated | ||
|cost=15 Stamina | |cost=15 Stamina | ||
|cooldown=10 | |cooldown=10 | ||
| − | |use_speed= | + | |use_speed=Archery Speed |
|desc= | |desc= | ||
| − | You fire a crippling shot, doing | + | You fire a crippling shot, doing {{cTWD|100|150%}} damage and reducing your target's speed by 10-40% for 7 turns. |
| − | The status power and status hit chance improve with your Accuracy. | + | The status power and status hit chance improve with your Accuracy. |
The slow effect scales as (Accuracy * 0.15 * Talent Level)% within the given bounds. | The slow effect scales as (Accuracy * 0.15 * Talent Level)% within the given bounds. | ||
| + | |||
| + | ''Note: Be careful of overinvesting in this talent as the slow effect is capped at 40%. This cap will be reached with accuracies of 267, 133, 89, 67, 53 for talent levels 1 through 5 respectively.'' | ||
}} | }} | ||
Latest revision as of 22:45, 1 March 2016
| Crippling shot | ||
| ||
| Game Version | 1.4.5 | |
|---|---|---|
| Category Type | Technique | |
| Category | Archery Prowess | |
| Requirements | Lvl (4,5,6,7,8) Dex (20,22,24,26,28) | |
| Use Mode | Activated | |
| Cost | 15 Stamina | |
| Range | Archery Range | |
| Cooldown | 10 | |
| Travel Speed | Instantaneous | |
| Use Speed | Archery Speed | |
| Description | You fire a crippling shot, doing 100–150%cTWD damage and reducing your target's speed by 10-40% for 7 turns.
The status power and status hit chance improve with your Accuracy. The slow effect scales as (Accuracy * 0.15 * Talent Level)% within the given bounds. Note: Be careful of overinvesting in this talent as the slow effect is capped at 40%. This cap will be reached with accuracies of 267, 133, 89, 67, 53 for talent levels 1 through 5 respectively. | |
| Availability | - | |
