Difference between revisions of "Warp mines (talent)"

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(update for 1.4.3)
 
 
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{{Ability box
 
{{Ability box
|game_version=1.4.3
+
|game_version=1.4.5
 
|image=Warp_mines.png
 
|image=Warp_mines.png
 
|name=Warp mines
 
|name=Warp mines
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|category={{c|Spacetime Folding}}
 
|category={{c|Spacetime Folding}}
 
|require={{TalentReq/ChronoReq1}}
 
|require={{TalentReq/ChronoReq1}}
|cost=
+
|cost=10 Paradox
|cooldown=
+
|cooldown=10
|range=
+
|range=see below
|use_mode=Passive
+
|use_mode=Activated
 
|desc=
 
|desc=
 
Learn to lay Warp Mines in a radius of 1.  Warp Mines teleport targets that trigger them either toward you or away from you depending on the type of mine used and inflict {{ctspd|20|200|PM}}/2 physical and {{ctspd|20|200|PM}}/2 temporal (warp) damage.
 
Learn to lay Warp Mines in a radius of 1.  Warp Mines teleport targets that trigger them either toward you or away from you depending on the type of mine used and inflict {{ctspd|20|200|PM}}/2 physical and {{ctspd|20|200|PM}}/2 temporal (warp) damage.
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Traps last for {{cts|6|10}} turns, and each have a ten turn cooldown.
 
Traps last for {{cts|6|10}} turns, and each have a ten turn cooldown.
Investing in this talent improves the range of all Spacetime Folding talents and the damage caused by your Warp Mines will improve with your Spellpower.
+
Investing in this talent passively improves the range of all {{c|Spacetime Folding}} talents, and the damage caused by your Warp Mines will improve with your Spellpower.
  
 
Current Spacetime Folding Range: {{cts|5|9|0.5|0A|1S}}
 
Current Spacetime Folding Range: {{cts|5|9|0.5|0A|1S}}

Latest revision as of 01:24, 9 March 2016

Warp mines
Warp mines.png
Game Version 1.4.5
Category Type Chronomancy
Category Spacetime Folding
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Activated
Cost 10 Paradox
Range see below
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description Learn to lay Warp Mines in a radius of 1. Warp Mines teleport targets that trigger them either toward you or away from you depending on the type of mine used and inflict [20]200cTSpD:PM/2 physical and [20]200cTSpD:PM/2 temporal (warp) damage.

The mines are hidden traps with:

Disarm Power: 0–75cS as (0.15 * Mag * Talent Level) varies from 0–75

Detection Power: 80% of Disarm Power

Traps last for 6–10cTS turns, and each have a ten turn cooldown. Investing in this talent passively improves the range of all Spacetime Folding talents, and the damage caused by your Warp Mines will improve with your Spellpower.

Current Spacetime Folding Range: 5–9cTS:0.5P,0A,1S

This description has been rewritten from the in-game format for easier readability.