Difference between revisions of "Arcane might (talent)"
From Tales of Maj'Eyal
(Created talent) |
m (updated arcane might tooltip) |
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|desc= | |desc= | ||
You have learned to harness your latent arcane powers, channeling them through your weapon. | You have learned to harness your latent arcane powers, channeling them through your weapon. | ||
| − | + | This has the following effects: | |
| − | Equipped weapons are treated as having an additional 50% Magic modifier. | + | Equipped weapons are treated as having an additional 50% Magic modifier;<br> |
| + | Your raw Physical Power is increased by 100% of your raw Spellpower;<br> | ||
| + | Your physical critical chance is increased by 25% of your bonus spell critical chance. | ||
}} | }} | ||
Revision as of 23:31, 19 March 2016
| Arcane Might | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Prodigies | |
| Category | Magic | |
| Requirements | Magic 50 | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | You have learned to harness your latent arcane powers, channeling them through your weapon.
This has the following effects:
Equipped weapons are treated as having an additional 50% Magic modifier; | |
