Difference between revisions of "Caustic golem (talent)"
From Tales of Maj'Eyal
(Updated talent) |
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| − | {{ | + | {{Ability box |
| − | | | + | |name=Caustic Golem |
| − | | | + | |image=Caustic golem.png |
| − | |category_type= | + | |category_type={{ct|Spell}} |
| − | |category= | + | |category={{c|Acid Alchemy}} |
|require={{TalentReq/SpellsReq2}} | |require={{TalentReq/SpellsReq2}} | ||
|use_mode=Passive | |use_mode=Passive | ||
|desc= | |desc= | ||
| − | While Acid Infusion is active, | + | While {{t|Acid Infusion}} is active, the explosions from {{t|Throw Bomb}} will coat your golem in acid for a duration of {{cs|(0.03 * Spellpower * Talent Level)|2|0|10|8}}. |
| − | While coated, any melee hit | + | |
| + | While coated, any melee hit against your golem has a chance to trigger a radius 4 cone of acid towards the attacker that does {{ctspd|5|120}} Acid damage to all caught inside. (This can only happen once per turn.) | ||
| + | |||
| + | The triggering chance is {{cl|(0.03 * Spellpower * Talent Level)|100%|20|0|55%|8}}. | ||
| + | |||
The effects increase with your talent level and with the Spellpower and damage modifiers of your golem. | The effects increase with your talent level and with the Spellpower and damage modifiers of your golem. | ||
}} | }} | ||
Latest revision as of 08:32, 23 March 2016
| Caustic Golem | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Spell | |
| Category | Acid Alchemy | |
| Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | While Acid Infusion is active, the explosions from Throw Bomb will coat your golem in acid for a duration of 2–10cS as (0.03 * Spellpower * Talent Level) varies from 0–8.
While coated, any melee hit against your golem has a chance to trigger a radius 4 cone of acid towards the attacker that does [5]120cTSpD Acid damage to all caught inside. (This can only happen once per turn.) The triggering chance is 20–55%cL:100% as (0.03 * Spellpower * Talent Level) varies from 0–8. The effects increase with your talent level and with the Spellpower and damage modifiers of your golem. | |
