Difference between revisions of "Caustic golem (talent)"

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{{Ability_box
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{{Ability box
|image=
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|name=Caustic Golem
|name=Caustic golem
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|image=Caustic golem.png
|category_type=[[Spell (category type)|Spell]]
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|category_type={{ct|Spell}}
|category=[[Acid alchemy (category)|Acid Alchemy]]
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|category={{c|Acid Alchemy}}
 
|require={{TalentReq/SpellsReq2}}
 
|require={{TalentReq/SpellsReq2}}
 
|use_mode=Passive
 
|use_mode=Passive
 
|desc=
 
|desc=
While Acid Infusion is active, your bombs coat your golem in acid for 2–10 turns as (0.03 * Spell Power * Talent Level) varies from 0–8<sup> [[Scaling#cS|cS]]</sup> when they hit it.<br />
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While {{t|Acid Infusion}} is active, the explosions from {{t|Throw Bomb}} will coat your golem in acid for a duration of {{cs|(0.03 * Spellpower * Talent Level)|2|0|10|8}}.
While coated, any melee hit agaist your golem has a 20–50% chance as (0.03 * Spell Power * Talent Level) varies from 0–8 <sup> [[Scaling#cL|cL:100%L]]</sup> to trigger a radius 4 cone of acid towards the attacker that does 5–120 <sup> [[Scaling#cTSpD|cTSpD]]</sup> Acid damage to all caught inside. (This can only happen once per turn.)<br />
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While coated, any melee hit against your golem has a chance to trigger a radius 4 cone of acid towards the attacker that does {{ctspd|5|120}} Acid damage to all caught inside. (This can only happen once per turn.)
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The triggering chance is {{cl|(0.03 * Spellpower * Talent Level)|100%|20|0|55%|8}}.
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The effects increase with your talent level and with the Spellpower and damage modifiers of your golem.
 
The effects increase with your talent level and with the Spellpower and damage modifiers of your golem.
 
}}
 
}}

Latest revision as of 08:32, 23 March 2016

Caustic Golem
Caustic golem.png
Game Version -
Category Type Spell
Category Acid Alchemy
Requirements Lvl (4,5,6,7,8) Mag (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description While Acid Infusion is active, the explosions from Throw Bomb will coat your golem in acid for a duration of 2–10cS as (0.03 * Spellpower * Talent Level) varies from 0–8.

While coated, any melee hit against your golem has a chance to trigger a radius 4 cone of acid towards the attacker that does [5]120cTSpD Acid damage to all caught inside. (This can only happen once per turn.)

The triggering chance is 20–55%cL:100% as (0.03 * Spellpower * Talent Level) varies from 0–8.

The effects increase with your talent level and with the Spellpower and damage modifiers of your golem.