Difference between revisions of "Glove Egos"
From Tales of Maj'Eyal
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[[Category:Items]] [[Category:Egos]] | [[Category:Items]] [[Category:Egos]] | ||
+ | <!-- Version of ToME when this page was written --> | ||
+ | {| class="wikitable" style="border: 1px solid gray; font-size: large;" | ||
+ | |ToME Version: || 1.4.9 | ||
+ | |} | ||
+ | <!-- Please update if you update the page! --> | ||
== Glove Egos == | == Glove Egos == | ||
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|- | |- | ||
! width=6% | Name | ! width=6% | Name | ||
+ | ! width=6% | Power source | ||
! width=5% | Greater | ! width=5% | Greater | ||
! width=3% | Rarity | ! width=3% | Rarity | ||
Line 14: | Line 20: | ||
! width=15% | Ability 5 | ! width=15% | Ability 5 | ||
|- | |- | ||
− | | | + | |Cinder||{{Nat}}||false||9||Increases {{fire}} damage by (3-11)% |
− | |10% | + | |Increases {{fire}} resistance by (5-10)% |
+ | |Melee attacks deal extra (5-15) {{fire}} damage | ||
+ | |Unarmed attacks on crit: burst of (5-15) {{fire}} damage | ||
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Fire Breath}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |Corrosive||{{Nat}}||false||9||Increases {{acid}} damage by (3-11)% |
− | | | + | |Increases {{acid}} resistance by (5-10)% |
+ | |Melee attacks deal extra (5-15) {{acid}} damage | ||
+ | |Unarmed attacks on crit: burst of (5-15) {{acid}} damage | ||
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Acid Breath}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |Naturalist's||{{Nat}}||false||9||Increases {{nature}} damage by (3-11)% |
− | | | + | |Increases {{nature}} resistance by (5-10)% |
− | |10% chance | + | |Melee attacks deal extra (5-15) {{nature}} damage |
+ | |Unarmed attacks on crit: burst of (5-15) {{nature}} damage | ||
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Poison Breath}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |Polar||{{Nat}}||false||9||Increases {{cold}} damage by (3-11)% |
− | | | + | |Increases {{cold}} resistance by (5-10)% |
+ | |Melee attacks deal extra (5-15) {{cold}} damage | ||
+ | |Unarmed attacks on crit: burst of (5-15) {{ice}} damage | ||
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Ice Breath}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |Psychic's||{{Psi}}||false||18||Increases {{mind}} damage by (3-11)% |
− | | | + | |Increases {{mind}} resistance by (5-10)% |
+ | |Melee attacks deal extra (5-15) {{mind}} damage | ||
+ | |Unarmed attacks on crit: burst of (5-15) {{mind}} damage | ||
+ | |Unarmed attacks on hit: 20% chance to trigger {{t|Psychic Lobotomy}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |Sand||{{Nat}}||false||9||Increases {{physical}} damage by (3-11)% |
− | | | + | |Increases armor by (5-10) |
− | | | + | |Melee attacks deal extra (5-15) {{physical}} damage |
+ | |Unarmed attacks on crit: burst of (5-15) {{physical}} damage | ||
+ | |Unarmed attacks on hit: burst of (5-15) {{physical}} damage and 10% chance to trigger {{t|Sand Breath}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |Storm||{{Nat}}||false||9||Increases {{lightning}} damage by (3-11)% |
− | | | + | |Increases {{lightning}} resistance by (5-10)% |
− | | | + | |Melee attacks deal extra (5-15) {{lightning}} damage |
+ | |Unarmed attacks on crit: burst of (5-15) {{lightning}} damage | ||
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Lightning Breath}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |Blighted||{{Arc}}||false||9||Increases {{blight}} damage by (3-11)% |
− | | | + | |Increases {{blight}} resistance by (5-10)% |
− | | | + | |Melee attacks deal extra (5-15) {{blight}} damage |
+ | |Unarmed attacks on crit: burst of (5-15) {{blight}} damage | ||
+ | |Unarmed attacks on hit: 20% chance to trigger {{t|Soul Rot}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |Umbral||{{Arc}}||false||9||Increases {{darkness}} damage by (3-11)% |
− | | | + | |Increases {{darkness}} resistance by (5-15)% |
− | | | + | |Melee attacks deal extra (5-20) {{darkness}} damage |
+ | |Unarmed attacks have {{item darkness numbing|10|5}} | ||
|- | |- | ||
− | | | + | |Radiant||{{Arc}}||false||9||Increases {{light}} damage by (3-11)% |
− | | | + | |Increases {{light}} resistance by (5-15)% |
− | | | + | |Melee attacks deal extra (5-20) {{light}} damage |
+ | |Unarmed attacks have {{item light blind|10|5}} | ||
|- | |- | ||
− | | | + | |Temporal||{{Arc}}||false||9||Increases {{temporal}} damage by (3-11)% |
− | | | + | |Increases {{temporal}} resistance by (5-15)% |
− | | | + | |Melee and ranged attacks deal extra (5-20) {{temporal}} damage |
+ | |Unarmed attacks have {{item temporal energize|10|5}} | ||
|- | |- | ||
− | | | + | |Of strength||{{Mas}}||false||6||Increases strength by (2-6) |
− | | | + | |Increases combat damage by (5-20) |
− | | | + | |Unarmed attacks have extra (3-10) damage |
|- | |- | ||
− | | | + | |Of dexterity||{{Mas}}||false||6||Increases dexterity by (2-6) |
− | | | + | |Increases accuracy by (10-25) |
+ | |Unarmed attacks have crit chance and accuracy increased by (4-12)% | ||
|- | |- | ||
− | |Of | + | |Of magic||{{Arc}}||false||6||Increases magic by (2-6) |
− | | | + | |Increases {{arcane}} damage by (3-11)% |
+ | |Unarmed attacks deal extra (4-19) {{arcane}} damage | ||
+ | |Unarmed attacks on hit: burst of (5-15) {{arcane}} damage | ||
|- | |- | ||
− | | | + | |Restful||{{Psi}}||false||6||Increases maximum stamina by (10-40) |
− | | | + | |Regenerates (1.0-4.0) life |
+ | |Regenerates (0.5-2.0) stamina | ||
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Slumber}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |Steady||{{Psi}}||false||6||Increases accuracy by (5-10) |
− | | | + | |Increases physical and mental saves by (5-10) |
+ | |Increases disarm immunity by (20-50)% | ||
+ | |Unarmed attacks have accuracy increased by (5-10) | ||
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Perfect Control}} (level same as glove level) | ||
|- | |- | ||
− | |Of | + | |Of war-making||{{Mas}}||true||30||Increases critical chances for physical, spell and mental attack by (5-20)% |
− | | | + | |Increased critical multiplier by (5-15)% |
− | | | + | |Unarmed attacks have critical chance increased by (4-14)% |
− | |10% chance | + | |Unarmed attacks have damage increased by (3-10) |
+ | |Unarmed attacks on crit: 20% chance to trigger {{t|Cripple}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |of the iron hand||{{Mas}}||true||30||Increases mastery for {{c|grappling}} by 0.2 |
− | |10% chance | + | |Increases willpower, constitution and strength by (2-5) |
+ | |Increases disarm immunity by (20-50)% | ||
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Disarm}} (level same as glove level) | ||
|- | |- | ||
− | |Of | + | |Of regeneration||{{Nat}}||true||25||Regenerates (1.5-6.0) life |
− | | | + | |Regenerates (0.1-0.4) psi |
− | |10% chance | + | |Regenerates (0.3-1.3) stamina |
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Second Wind}} (level 1) | ||
|- | |- | ||
− | | | + | |Heroic||{{Mas}}||true||20||Increases mental save by (5-15) |
− | |10% chance | + | |Increases maximum life by (40-80) |
+ | |Increases armor by (3-6) | ||
+ | |Unarmed attacks have damage increased by (3-10) and accuracy by (2-12) | ||
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Battle Shout}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |Of archery||{{Mas}}||true||17||Activates for {{t|Steady Shot}} (level 3, cooldown 20) |
− | | | + | |Increases dexterity and cunning by (2-10) |
− | |10% chance | + | |Increases accuracy by (5-10) and armor penetration by (5-15) |
+ | |Unarmed attacks have accuracy and armor penetration increased by (5-10) | ||
+ | |Unarmed attacks on hit: 15% chance to trigger {{t|Perfect Strike}} (level same as glove level) | ||
|- | |- | ||
− | |Alchemist | + | |Alchemist||{{Arc}}||true||35||Increases magic and willpower by (2-5) |
− | | | + | |Melee attacks deal extra (3-10) {{fire}}, {{cold}}, {{acid}} and {{lightning}} damage |
− | | | + | |Unarmed attacks deal extra (4-29) {{fire}}, {{acid}} and {{lightning}} damage |
− | | | + | |Unarmed attacks meal extra (4-19) {{ice}} damage |
|- | |- | ||
− | | | + | |Brawler's||{{Mas}}||true||25||Reduces cooldown of {{t|Double Strike}} by 1 |
− | | | + | |Increases strength, dexterity and cunning by (2-5) |
+ | |Increases physical save by (5-15) | ||
+ | |Unarmed attacks have critical chance increased by (4-14)% and accuracy by (2-12) | ||
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Set Up}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |Of dispersion||{{Arc}}||true||35||Activates for {{t|Disperse Magic}} (level 3, cooldown 20) |
− | | | + | |Increases magic and willpower by (3-10) and {{arcane}} resistance by (3-10)% |
− | | | + | |Melee attacks deal extra (4-20) {{arcane}} damage |
+ | |Unarmed attacks deal extra (4-20) {{arcane}} damage | ||
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Manathrust}} (level 3) | ||
|- | |- | ||
− | |Of | + | |Of butchering||{{Am}}||true||30||Increases {{blight}} resistance by (5-15)% |
− | | | + | |Increases spell save by (8-23) |
− | |5 | + | |Increases accuracy and combat damage by (4-14), and armor penetration by (5-15) |
+ | |Unarmed attacks have armor penetration increased by (5-15) | ||
+ | |Unarmed attacks {{item nature slow|15|10}} and have {{item acid corrode|15|10}} | ||
|- | |- | ||
− | |Of | + | |Of the verdant||{{Am}}||true||40||Increases mastery for {{c|antimagic}} by 0.2 |
− | | | + | |Increases resistances to {{blight}}, {{darkness}} and {{arcane}} by (5-20)% |
− | | | + | |Increases affinity to {{nature}} by (5-15) |
− | | | + | |Increases spell save by (8-23) |
+ | |Unarmed attacks on hit: 20% chance to trigger {{t|Call of the Ooze}} (level 2) | ||
|- | |- | ||
− | | | + | |Scouring||{{Am}}||true||30||Increases spell save by (8-23) |
− | | | + | |On melee hit: {{item antimagic manaburn|20|15}} and have {{item antimagic scouring|20|15}} |
− | | | + | |Unarmed attacks {{item antimagic manaburn|20|15}} and have {{item antimagic scouring|20|15}} |
|- | |- | ||
− | |Of the | + | |Of the nighthunter||{{Psi}}||true||35||Activates for {{t|Track}}, level 2, cooldown 15 |
− | | | + | |Increases cunning by (1-6), darkness resistance by (5-15)%, infravision range by (1-4) and accuracy by (5-15) |
− | | | + | |Unarmed attacks have critical chance increased by (3-13)% and accuracy by (3-13) |
− | |10% chance | + | |Unarmed attacks deal extra (4-29) {{darkness}} damage |
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Dominate}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |Stone warden's||{{Arc}}||true||40||Increases {{physical}} resistance by (4-12)% |
− | | | + | |Increases constitution by (5-15) |
− | | | + | |Increases armor by (5-20) |
− | | | + | |Increases armor hardiness by (5-15)% |
+ | |Unarmed attacks on hit: 5% chance to trigger {{t|Stone Touch}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |Of the starseeker||{{Arc}}||true||25||Activates for {{t|Starfall}}, level 1, cooldown 20 |
− | | | + | |Increases magic and cunning by (1-6) |
− | | | + | |Increases resistances for {{light}} and {{darkness}} by (5-10)% |
− | + | |Increases infravision range by (1-2) | |
+ | |Unarmed attacks on crit: burst of (10-50) {{light}} and {{darkness}} damage | ||
|- | |- | ||
− | | | + | |Of sorrow||{{Psi}}||true||30||Activates for {{t|Ruined Earth}}, level 3, cooldown 20 |
− | | | + | |Reduce mental save by (5-15) |
− | |10% chance | + | |Increases mind power by (3-10) |
+ | |Melee attacks deal extra (10-40) {{mind}} and {{darkness}} damage, and have {{item mind gloom|15|10}} | ||
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Reproach}} (level same as glove level) | ||
|- | |- | ||
− | | | + | |Of the juggernaut||{{Mas}}||true||20||Activates for {{t|Juggernaut}}, level (2-4), cooldown 30 |
− | | | + | |Increases constitution by (1-6) and disarm immunity by (20-50)% |
+ | |Increases mental and spell saves by (3-10) and physical save by (10-30) | ||
+ | |Unarmed attacks deal extra (4-29) {{physical}} damage | ||
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Juggernaut}} (level 1) | ||
|- | |- | ||
− | | | + | |Spellstreaming||{{Arc}}||true||40||Regenerates (0.1-0.4) mana |
− | | | + | |Increases spell power by (4-16) |
− | | | + | |Increases spell critical chance by (3-10)% |
− | |10% chance | + | |Unarmed attacks deal extra (4-19) {{arcane}} damage |
+ | |Unarmed attacks on hit: 10% chance to trigger {{t|Elemental Bolt}} (level same as glove level) | ||
|} | |} |
Revision as of 14:34, 12 November 2016
ToME Version: | 1.4.9 |
Glove Egos
Name | Power source | Greater | Rarity | Ability 1 | Ability 2 | Ability 3 | Ability 4 | Ability 5 |
---|---|---|---|---|---|---|---|---|
Cinder | Nature | false | 9 | Increases Fire damage by (3-11)% | Increases Fire resistance by (5-10)% | Melee attacks deal extra (5-15) Fire damage | Unarmed attacks on crit: burst of (5-15) Fire damage | Unarmed attacks on hit: 10% chance to trigger Fire Breath (level same as glove level) |
Corrosive | Nature | false | 9 | Increases Acid damage by (3-11)% | Increases Acid resistance by (5-10)% | Melee attacks deal extra (5-15) Acid damage | Unarmed attacks on crit: burst of (5-15) Acid damage | Unarmed attacks on hit: 10% chance to trigger Acid Breath (level same as glove level) |
Naturalist's | Nature | false | 9 | Increases Nature damage by (3-11)% | Increases Nature resistance by (5-10)% | Melee attacks deal extra (5-15) Nature damage | Unarmed attacks on crit: burst of (5-15) Nature damage | Unarmed attacks on hit: 10% chance to trigger Poison Breath (level same as glove level) |
Polar | Nature | false | 9 | Increases Cold damage by (3-11)% | Increases Cold resistance by (5-10)% | Melee attacks deal extra (5-15) Cold damage | Unarmed attacks on crit: burst of (5-15) Ice damage | Unarmed attacks on hit: 10% chance to trigger Ice Breath (level same as glove level) |
Psychic's | Psionic | false | 18 | Increases Mind damage by (3-11)% | Increases Mind resistance by (5-10)% | Melee attacks deal extra (5-15) Mind damage | Unarmed attacks on crit: burst of (5-15) Mind damage | Unarmed attacks on hit: 20% chance to trigger Psychic Lobotomy (level same as glove level) |
Sand | Nature | false | 9 | Increases Physical damage by (3-11)% | Increases armor by (5-10) | Melee attacks deal extra (5-15) Physical damage | Unarmed attacks on crit: burst of (5-15) Physical damage | Unarmed attacks on hit: burst of (5-15) Physical damage and 10% chance to trigger Sand Breath (level same as glove level) |
Storm | Nature | false | 9 | Increases Lightning damage by (3-11)% | Increases Lightning resistance by (5-10)% | Melee attacks deal extra (5-15) Lightning damage | Unarmed attacks on crit: burst of (5-15) Lightning damage | Unarmed attacks on hit: 10% chance to trigger Lightning Breath (level same as glove level) |
Blighted | Arcane | false | 9 | Increases Blight damage by (3-11)% | Increases Blight resistance by (5-10)% | Melee attacks deal extra (5-15) Blight damage | Unarmed attacks on crit: burst of (5-15) Blight damage | Unarmed attacks on hit: 20% chance to trigger Soul Rot (level same as glove level) |
Umbral | Arcane | false | 9 | Increases Darkness damage by (3-11)% | Increases Darkness resistance by (5-15)% | Melee attacks deal extra (5-20) Darkness damage | Unarmed attacks have (5-15)% chance to reduce damage dealt by (1–35cSS:Mindpower + 5)% | |
Radiant | Arcane | false | 9 | Increases Light damage by (3-11)% | Increases Light resistance by (5-15)% | Melee attacks deal extra (5-20) Light damage | Unarmed attacks have (5-15)% chance to blind | |
Temporal | Arcane | false | 9 | Increases Temporal damage by (3-11)% | Increases Temporal resistance by (5-15)% | Melee and ranged attacks deal extra (5-20) Temporal damage | Unarmed attacks have (5-15)% chance to gain 10% of a turn (3/turn limit) | |
Of strength | Master | false | 6 | Increases strength by (2-6) | Increases combat damage by (5-20) | Unarmed attacks have extra (3-10) damage | ||
Of dexterity | Master | false | 6 | Increases dexterity by (2-6) | Increases accuracy by (10-25) | Unarmed attacks have crit chance and accuracy increased by (4-12)% | ||
Of magic | Arcane | false | 6 | Increases magic by (2-6) | Increases Arcane damage by (3-11)% | Unarmed attacks deal extra (4-19) Arcane damage | Unarmed attacks on hit: burst of (5-15) Arcane damage | |
Restful | Psionic | false | 6 | Increases maximum stamina by (10-40) | Regenerates (1.0-4.0) life | Regenerates (0.5-2.0) stamina | Unarmed attacks on hit: 10% chance to trigger Slumber (level same as glove level) | |
Steady | Psionic | false | 6 | Increases accuracy by (5-10) | Increases physical and mental saves by (5-10) | Increases disarm immunity by (20-50)% | Unarmed attacks have accuracy increased by (5-10) | Unarmed attacks on hit: 10% chance to trigger Perfect Control (level same as glove level) |
Of war-making | Master | true | 30 | Increases critical chances for physical, spell and mental attack by (5-20)% | Increased critical multiplier by (5-15)% | Unarmed attacks have critical chance increased by (4-14)% | Unarmed attacks have damage increased by (3-10) | Unarmed attacks on crit: 20% chance to trigger Cripple (level same as glove level) |
of the iron hand | Master | true | 30 | Increases mastery for grappling by 0.2 | Increases willpower, constitution and strength by (2-5) | Increases disarm immunity by (20-50)% | Unarmed attacks on hit: 10% chance to trigger Disarm (level same as glove level) | |
Of regeneration | Nature | true | 25 | Regenerates (1.5-6.0) life | Regenerates (0.1-0.4) psi | Regenerates (0.3-1.3) stamina | Unarmed attacks on hit: 10% chance to trigger Second Wind (level 1) | |
Heroic | Master | true | 20 | Increases mental save by (5-15) | Increases maximum life by (40-80) | Increases armor by (3-6) | Unarmed attacks have damage increased by (3-10) and accuracy by (2-12) | Unarmed attacks on hit: 10% chance to trigger Battle Shout (level same as glove level) |
Of archery | Master | true | 17 | Activates for Steady Shot (level 3, cooldown 20) | Increases dexterity and cunning by (2-10) | Increases accuracy by (5-10) and armor penetration by (5-15) | Unarmed attacks have accuracy and armor penetration increased by (5-10) | Unarmed attacks on hit: 15% chance to trigger Perfect Strike (level same as glove level) |
Alchemist | Arcane | true | 35 | Increases magic and willpower by (2-5) | Melee attacks deal extra (3-10) Fire, Cold, Acid and Lightning damage | Unarmed attacks deal extra (4-29) Fire, Acid and Lightning damage | Unarmed attacks meal extra (4-19) Ice damage | |
Brawler's | Master | true | 25 | Reduces cooldown of Double Strike by 1 | Increases strength, dexterity and cunning by (2-5) | Increases physical save by (5-15) | Unarmed attacks have critical chance increased by (4-14)% and accuracy by (2-12) | Unarmed attacks on hit: 10% chance to trigger Set Up (level same as glove level) |
Of dispersion | Arcane | true | 35 | Activates for Disperse Magic (level 3, cooldown 20) | Increases magic and willpower by (3-10) and Arcane resistance by (3-10)% | Melee attacks deal extra (4-20) Arcane damage | Unarmed attacks deal extra (4-20) Arcane damage | Unarmed attacks on hit: 10% chance to trigger Manathrust (level 3) |
Of butchering | Antimagic | true | 30 | Increases Blight resistance by (5-15)% | Increases spell save by (8-23) | Increases accuracy and combat damage by (4-14), and armor penetration by (5-15) | Unarmed attacks have armor penetration increased by (5-15) | Unarmed attacks (10-25)% chance to slow global speed by (20–70cSS:Mindpower + 10)% and have (10-25)% chance to reduce armor by (10–45cSS:Spellpower + 5)% |
Of the verdant | Antimagic | true | 40 | Increases mastery for antimagic by 0.2 | Increases resistances to Blight, Darkness and Arcane by (5-20)% | Increases affinity to Nature by (5-15) | Increases spell save by (8-23) | Unarmed attacks on hit: 20% chance to trigger Call of the Ooze (level 2) |
Scouring | Antimagic | true | 30 | Increases spell save by (8-23) | On melee hit: (15-35) arcane resource burn and have (15-35)% chance to reduce effective powers by 20% | Unarmed attacks (15-35) arcane resource burn and have (15-35)% chance to reduce effective powers by 20% | ||
Of the nighthunter | Psionic | true | 35 | Activates for Track, level 2, cooldown 15 | Increases cunning by (1-6), darkness resistance by (5-15)%, infravision range by (1-4) and accuracy by (5-15) | Unarmed attacks have critical chance increased by (3-13)% and accuracy by (3-13) | Unarmed attacks deal extra (4-29) Darkness damage | Unarmed attacks on hit: 10% chance to trigger Dominate (level same as glove level) |
Stone warden's | Arcane | true | 40 | Increases Physical resistance by (4-12)% | Increases constitution by (5-15) | Increases armor by (5-20) | Increases armor hardiness by (5-15)% | Unarmed attacks on hit: 5% chance to trigger Stone Touch (level same as glove level) |
Of the starseeker | Arcane | true | 25 | Activates for Starfall, level 1, cooldown 20 | Increases magic and cunning by (1-6) | Increases resistances for Light and Darkness by (5-10)% | Increases infravision range by (1-2) | Unarmed attacks on crit: burst of (10-50) Light and Darkness damage |
Of sorrow | Psionic | true | 30 | Activates for Ruined Earth, level 3, cooldown 20 | Reduce mental save by (5-15) | Increases mind power by (3-10) | Melee attacks deal extra (10-40) Mind and Darkness damage, and have (10-25)% chance to cause random gloom | Unarmed attacks on hit: 10% chance to trigger Reproach (level same as glove level) |
Of the juggernaut | Master | true | 20 | Activates for Juggernaut, level (2-4), cooldown 30 | Increases constitution by (1-6) and disarm immunity by (20-50)% | Increases mental and spell saves by (3-10) and physical save by (10-30) | Unarmed attacks deal extra (4-29) Physical damage | Unarmed attacks on hit: 10% chance to trigger Juggernaut (level 1) |
Spellstreaming | Arcane | true | 40 | Regenerates (0.1-0.4) mana | Increases spell power by (4-16) | Increases spell critical chance by (3-10)% | Unarmed attacks deal extra (4-19) Arcane damage | Unarmed attacks on hit: 10% chance to trigger Elemental Bolt (level same as glove level) |