Difference between revisions of "Glove Egos"

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m (XLambda moved page Egos-gloves to Glove Egos: no unintuitive names)
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[[Category:Items]] [[Category:Egos]]
 
[[Category:Items]] [[Category:Egos]]
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{| class="wikitable" style="border: 1px solid gray; font-size: large;"
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|ToME Version: || 1.4.9
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== Glove Egos ==
 
== Glove Egos ==
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|-
 
|-
 
! width=6% | Name
 
! width=6% | Name
 +
! width=6% | Power source
 
! width=5% | Greater
 
! width=5% | Greater
 
! width=3% | Rarity
 
! width=3% | Rarity
Line 14: Line 20:
 
! width=15% | Ability 5
 
! width=15% | Ability 5
 
|-
 
|-
|Of disarming||false||5||Increases trap disarming power
+
|Cinder||{{Nat}}||false||9||Increases {{fire}} damage by (3-11)%
|10% chance of using talent Disarm, level 2 on unarmed attack
+
|Increases {{fire}} resistance by (5-10)%
 +
|Melee attacks deal extra (5-15) {{fire}} damage
 +
|Unarmed attacks on crit: burst of (5-15) {{fire}} damage
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Fire Breath}} (level same as glove level)
 
|-
 
|-
|Of criticals||false||9||Increases spell and physical critical chance
+
|Corrosive||{{Nat}}||false||9||Increases {{acid}} damage by (3-11)%
|Increased physical critical chance on unarmed attacks
+
|Increases {{acid}} resistance by (5-10)%
 +
|Melee attacks deal extra (5-15) {{acid}} damage
 +
|Unarmed attacks on crit: burst of (5-15) {{acid}} damage
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Acid Breath}} (level same as glove level)
 
|-
 
|-
|Of mighty criticals||true||12||Increases critical power
+
|Naturalist's||{{Nat}}||false||9||Increases {{nature}} damage by (3-11)%
|Increased physical critical chance and damage on unarmed attacks
+
|Increases {{nature}} resistance by (5-10)%
|10% chance of using talent Haymaker, level 1 on unarmed attack
+
|Melee attacks deal extra (5-15) {{nature}} damage
 +
|Unarmed attacks on crit: burst of (5-15) {{nature}} damage
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Poison Breath}} (level same as glove level)
 
|-
 
|-
|Of attack||false||5||Increases combat attack
+
|Polar||{{Nat}}||false||9||Increases {{cold}} damage by (3-11)%
|Increased combat attack on unarmed attacks
+
|Increases {{cold}} resistance by (5-10)%
 +
|Melee attacks deal extra (5-15) {{cold}} damage
 +
|Unarmed attacks on crit: burst of (5-15) {{ice}} damage
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Ice Breath}} (level same as glove level)
 
|-
 
|-
|Of damage||false||7||Increases combat damage
+
|Psychic's||{{Psi}}||false||18||Increases {{mind}} damage by (3-11)%
|Increased combat damage on unarmed attacks
+
|Increases {{mind}} resistance by (5-10)%
 +
|Melee attacks deal extra (5-15) {{mind}} damage
 +
|Unarmed attacks on crit: burst of (5-15) {{mind}} damage
 +
|Unarmed attacks on hit: 20% chance to trigger {{t|Psychic Lobotomy}} (level same as glove level)
 
|-
 
|-
|Cinder||false||3||Increases resistance to fire
+
|Sand||{{Nat}}||false||9||Increases {{physical}} damage by (3-11)%
|Boosts fire damage
+
|Increases armor by (5-10)
|Extra fire damage on unarmed attacks
+
|Melee attacks deal extra (5-15) {{physical}} damage
 +
|Unarmed attacks on crit: burst of (5-15) {{physical}} damage
 +
|Unarmed attacks on hit: burst of (5-15) {{physical}} damage and 10% chance to trigger {{t|Sand Breath}} (level same as glove level)
 
|-
 
|-
|Polar||false||3||Increases resistance to cold
+
|Storm||{{Nat}}||false||9||Increases {{lightning}} damage by (3-11)%
|Boosts cold damage
+
|Increases {{lightning}} resistance by (5-10)%
|Extra ice damage on unarmed attacks
+
|Melee attacks deal extra (5-15) {{lightning}} damage
 +
|Unarmed attacks on crit: burst of (5-15) {{lightning}} damage
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Lightning Breath}} (level same as glove level)
 
|-
 
|-
|Corrosive||false||3||Increases resistance to acid
+
|Blighted||{{Arc}}||false||9||Increases {{blight}} damage by (3-11)%
|Boosts acid damage
+
|Increases {{blight}} resistance by (5-10)%
|Extra acid damage on unarmed attacks
+
|Melee attacks deal extra (5-15) {{blight}} damage
 +
|Unarmed attacks on crit: burst of (5-15) {{blight}} damage
 +
|Unarmed attacks on hit: 20% chance to trigger {{t|Soul Rot}} (level same as glove level)
 
|-
 
|-
|Charged||false||3||Increases resistance to lightning
+
|Umbral||{{Arc}}||false||9||Increases {{darkness}} damage by (3-11)%
|Boosts lightning damage
+
|Increases {{darkness}} resistance by (5-15)%
|Extra lightning damage on unarmed attacks
+
|Melee attacks deal extra (5-20) {{darkness}} damage
 +
|Unarmed attacks have {{item darkness numbing|10|5}}
 
|-
 
|-
|Temporal||false||3||Increases resistance to temporal
+
|Radiant||{{Arc}}||false||9||Increases {{light}} damage by (3-11)%
|Boosts temporal damage
+
|Increases {{light}} resistance by (5-15)%
|Extra temporal damage on unarmed attacks
+
|Melee attacks deal extra (5-20) {{light}} damage
 +
|Unarmed attacks have {{item light blind|10|5}}
 
|-
 
|-
|Naturalist's||false||3||Increases resistance to nature
+
|Temporal||{{Arc}}||false||9||Increases {{temporal}} damage by (3-11)%
|Boosts nature damage
+
|Increases {{temporal}} resistance by (5-15)%
|Extra slime damage on unarmed attacks
+
|Melee and ranged attacks deal extra (5-20) {{temporal}} damage
 +
|Unarmed attacks have {{item temporal energize|10|5}}
 
|-
 
|-
|Blighted||false||3||Increases resistance to blight
+
|Of strength||{{Mas}}||false||6||Increases strength by (2-6)
|Boosts blight damage
+
|Increases combat damage by (5-20)
|Extra blight damage on unarmed attacks
+
|Unarmed attacks have extra (3-10) damage
 
|-
 
|-
|Powerful||false||3||Boosts physical damage
+
|Of dexterity||{{Mas}}||false||6||Increases dexterity by (2-6)
|Extra physical damage on unarmed attacks
+
|Increases accuracy by (10-25)
 +
|Unarmed attacks have crit chance and accuracy increased by (4-12)%
 
|-
 
|-
|Of strength||false||6||Increases strength
+
|Of magic||{{Arc}}||false||6||Increases magic by (2-6)
|Increased combat damage and extra physical damage on unarmed attacks
+
|Increases {{arcane}} damage by (3-11)%
 +
|Unarmed attacks deal extra (4-19) {{arcane}} damage
 +
|Unarmed attacks on hit: burst of (5-15) {{arcane}} damage
 
|-
 
|-
|Of dexterity||false||6||Increases dexterity
+
|Restful||{{Psi}}||false||6||Increases maximum stamina by (10-40)
|Increased attack and physical critical chance on unarmed attacks
+
|Regenerates (1.0-4.0) life
 +
|Regenerates (0.5-2.0) stamina
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Slumber}} (level same as glove level)
 
|-
 
|-
|Of magic||false||6||Increases magic
+
|Steady||{{Psi}}||false||6||Increases accuracy by (5-10)
|Extra arcane damage on unarmed attacks
+
|Increases physical and mental saves by (5-10)
 +
|Increases disarm immunity by (20-50)%
 +
|Unarmed attacks have accuracy increased by (5-10)
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Perfect Control}} (level same as glove level)
 
|-
 
|-
|Of iron grip||false||9||Increases strength
+
|Of war-making||{{Mas}}||true||30||Increases critical chances for physical, spell and mental attack by (5-20)%
|Increases Grappling talent mastery
+
|Increased critical multiplier by (5-15)%
|Provides resistance to disarming
+
|Unarmed attacks have critical chance increased by (4-14)%
|10% chance of using talent Maim, level 2 on unarmed attack
+
|Unarmed attacks have damage increased by (3-10)
 +
|Unarmed attacks on crit: 20% chance to trigger {{t|Cripple}} (level same as glove level)
 
|-
 
|-
|Of protection||true||15||Increases mental, physical and spell saves and resistance to nature
+
|of the iron hand||{{Mas}}||true||30||Increases mastery for {{c|grappling}} by 0.2
|10% chance of using talent Healing Nexus, level 1 on unarmed attack
+
|Increases willpower, constitution and strength by (2-5)
 +
|Increases disarm immunity by (20-50)%
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Disarm}} (level same as glove level)
 
|-
 
|-
|Of warmaking||true||17||Increases strength, dexterity and armor penetration
+
|Of regeneration||{{Nat}}||true||25||Regenerates (1.5-6.0) life
|Increased physical critical chance and extra physical damage on unarmed attacks
+
|Regenerates (0.1-0.4) psi
|10% chance of using talent Battle Call, level 1 on unarmed attack
+
|Regenerates (0.3-1.3) stamina
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Second Wind}} (level 1)
 
|-
 
|-
|Of regeneration||true||18||Increases life, mana and stamina regeneration
+
|Heroic||{{Mas}}||true||20||Increases mental save by (5-15)
|10% chance of using talent Second Wind, level 1 on unarmed attack
+
|Increases maximum life by (40-80)
 +
|Increases armor by (3-6)
 +
|Unarmed attacks have damage increased by (3-10) and accuracy by (2-12)
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Battle Shout}} (level same as glove level)
 
|-
 
|-
|Heroic||true||20||Increases armor, maximum life and resistance to fire and cold
+
|Of archery||{{Mas}}||true||17||Activates for {{t|Steady Shot}} (level 3, cooldown 20)
|Increased attack and damage on unarmed attacks
+
|Increases dexterity and cunning by (2-10)
|10% chance of using talent Battle Shout, level 1 on unarmed attack
+
|Increases accuracy by (5-10) and armor penetration by (5-15)
 +
|Unarmed attacks have accuracy and armor penetration increased by (5-10)
 +
|Unarmed attacks on hit: 15% chance to trigger {{t|Perfect Strike}} (level same as glove level)
 
|-
 
|-
|Alchemist's||true||17||Increases magic and willpower
+
|Alchemist||{{Arc}}||true||35||Increases magic and willpower by (2-5)
|Provides resistance to blindness and confusion
+
|Melee attacks deal extra (3-10) {{fire}}, {{cold}}, {{acid}} and {{lightning}} damage
|Extra fire, ice, acid and lightning damage on unarmed attacks
+
|Unarmed attacks deal extra (4-29) {{fire}}, {{acid}} and {{lightning}} damage
|10% chance of using talent Stone Touch, level 1 on unarmed attack
+
|Unarmed attacks meal extra (4-19) {{ice}} damage
 
|-
 
|-
|Archer's||true||17||Increases dexterity, cunning and attack
+
|Brawler's||{{Mas}}||true||25||Reduces cooldown of {{t|Double Strike}} by 1
|Increased attack and armor penetration on unarmed attacks
+
|Increases strength, dexterity and cunning by (2-5)
 +
|Increases physical save by (5-15)
 +
|Unarmed attacks have critical chance increased by (4-14)% and accuracy by (2-12)
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Set Up}} (level same as glove level)
 
|-
 
|-
|Brawler's||true||20||Increases strength, dexterity and cunning
+
|Of dispersion||{{Arc}}||true||35||Activates for {{t|Disperse Magic}} (level 3, cooldown 20)
|Reduces cooldown of Double Strike by 1
+
|Increases magic and willpower by (3-10) and {{arcane}} resistance by (3-10)%
|Increased attack, physical critical chance and speed on unarmed attacks
+
|Melee attacks deal extra (4-20) {{arcane}} damage
 +
|Unarmed attacks deal extra (4-20) {{arcane}} damage
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Manathrust}} (level 3)
 
|-
 
|-
|Of imperviousness||true||40||Increases constitution, armor and resistance to physical
+
|Of butchering||{{Am}}||true||30||Increases {{blight}} resistance by (5-15)%
|Decreases dexterity and attack
+
|Increases spell save by (8-23)
|5% chance of using talent Untosppable, level 1 on unarmed attack
+
|Increases accuracy and combat damage by (4-14), and armor penetration by (5-15)
 +
|Unarmed attacks have armor penetration increased by (5-15)
 +
|Unarmed attacks {{item nature slow|15|10}} and have {{item acid corrode|15|10}}
 
|-
 
|-
|Of dispersion||true||35||Increases magic and resistance to arcane
+
|Of the verdant||{{Am}}||true||40||Increases mastery for {{c|antimagic}} by 0.2
|Activates for talent Disperse Magic, level 3 (uses 80 power, max power 80, regen 1)
+
|Increases resistances to {{blight}}, {{darkness}} and {{arcane}} by (5-20)%
|Extra arcane damage on unarmed attacks
+
|Increases affinity to {{nature}} by (5-15)
|10% chance of using talent Manathrust, level 3 on unarmed attack
+
|Increases spell save by (8-23)
 +
|Unarmed attacks on hit: 20% chance to trigger {{t|Call of the Ooze}} (level 2)
 
|-
 
|-
|Of butchering||true||30||Increases attack, combat damage and resistance to blight
+
|Scouring||{{Am}}||true||30||Increases spell save by (8-23)
|Provides resistance to poison and disease
+
|On melee hit: {{item antimagic manaburn|20|15}} and have {{item antimagic scouring|20|15}}
|Extra slime and acid damage on unarmed attacks
+
|Unarmed attacks {{item antimagic manaburn|20|15}} and have {{item antimagic scouring|20|15}}
 
|-
 
|-
|Of the juggernaut||true||20||Increases constitution, mental, physical and spell saves
+
|Of the nighthunter||{{Psi}}||true||35||Activates for {{t|Track}}, level 2, cooldown 15
|Activates for talent Juggernaut, level 4 (uses 80 power, max power 80, regen 1)
+
|Increases cunning by (1-6), darkness resistance by (5-15)%, infravision range by (1-4) and accuracy by (5-15)
|Extra physical damage on unarmed attacks
+
|Unarmed attacks have critical chance increased by (3-13)% and accuracy by (3-13)
|10% chance of using talent Juggernaut, level 1 on unarmed attack
+
|Unarmed attacks deal extra (4-29) {{darkness}} damage
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Dominate}} (level same as glove level)
 
|-
 
|-
|Of the beastfinder||true||40||Increases dexterity and attack
+
|Stone warden's||{{Arc}}||true||40||Increases {{physical}} resistance by (4-12)%
|Activates for talent Track, level 2 (uses 80 power, max power 80, regen 1)
+
|Increases constitution by (5-15)
|Increased attack and physical critical chance on unarmed attacks
+
|Increases armor by (5-20)
|Extra damage to animals on unarmed attacks
+
|Increases armor hardiness by (5-15)%
 +
|Unarmed attacks on hit: 5% chance to trigger {{t|Stone Touch}} (level same as glove level)
 
|-
 
|-
|Nightfighting||true||20||Increases cunning, infravision and resistance to darkness
+
|Of the starseeker||{{Arc}}||true||25||Activates for {{t|Starfall}}, level 1, cooldown 20
|Provides resistance to blindness
+
|Increases magic and cunning by (1-6)
|Extra darkness damage on unarmed attacks
+
|Increases resistances for {{light}} and {{darkness}} by (5-10)%
|10% chance of using talent Shadowstep, level 3 on unarmed attack
+
|Increases infravision range by (1-2)
 +
|Unarmed attacks on crit: burst of (10-50) {{light}} and {{darkness}} damage
 
|-
 
|-
|Spellstreaming||true||15||Increases willpower, spell power and spell critical chance
+
|Of sorrow||{{Psi}}||true||30||Activates for {{t|Ruined Earth}}, level 3, cooldown 20
|Extra arcane damage on unarmed attacks
+
|Reduce mental save by (5-15)
|10% chance of using talent Elemental Bolt, level 3 on unarmed attack
+
|Increases mind power by (3-10)
 +
|Melee attacks deal extra (10-40) {{mind}} and {{darkness}} damage, and have {{item mind gloom|15|10}}
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Reproach}} (level same as glove level)
 
|-
 
|-
|Elemental||true||50||Extra acid, lightning, fire and cold damage on melee attacks (not only unarmed attacks)
+
|Of the juggernaut||{{Mas}}||true||20||Activates for {{t|Juggernaut}}, level (2-4), cooldown 30
|Extra acid, lightning, fire and cold damage on unarmed attacks (stacks with the previous bonus)
+
|Increases constitution by (1-6) and disarm immunity by (20-50)%
 +
|Increases mental and spell saves by (3-10) and physical save by (10-30)
 +
|Unarmed attacks deal extra (4-29) {{physical}} damage
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Juggernaut}} (level 1)
 
|-
 
|-
|Contortionist's||true||30||Increases dexterity
+
|Spellstreaming||{{Arc}}||true||40||Regenerates (0.1-0.4) mana
|Provides resistance to stunning, pinning and knockback
+
|Increases spell power by (4-16)
|Extra physical damage on unarmed attacks
+
|Increases spell critical chance by (3-10)%
|10% chance of using talent Set Up, level 1 on unarmed attack
+
|Unarmed attacks deal extra (4-19) {{arcane}} damage
 +
|Unarmed attacks on hit: 10% chance to trigger {{t|Elemental Bolt}} (level same as glove level)
 
|}
 
|}

Revision as of 14:34, 12 November 2016

ToME Version: 1.4.9

Glove Egos

Name Power source Greater Rarity Ability 1 Ability 2 Ability 3 Ability 4 Ability 5
Cinder Nature false 9 Increases Fire damage by (3-11)% Increases Fire resistance by (5-10)% Melee attacks deal extra (5-15) Fire damage Unarmed attacks on crit: burst of (5-15) Fire damage Unarmed attacks on hit: 10% chance to trigger Fire Breath (level same as glove level)
Corrosive Nature false 9 Increases Acid damage by (3-11)% Increases Acid resistance by (5-10)% Melee attacks deal extra (5-15) Acid damage Unarmed attacks on crit: burst of (5-15) Acid damage Unarmed attacks on hit: 10% chance to trigger Acid Breath (level same as glove level)
Naturalist's Nature false 9 Increases Nature damage by (3-11)% Increases Nature resistance by (5-10)% Melee attacks deal extra (5-15) Nature damage Unarmed attacks on crit: burst of (5-15) Nature damage Unarmed attacks on hit: 10% chance to trigger Poison Breath (level same as glove level)
Polar Nature false 9 Increases Cold damage by (3-11)% Increases Cold resistance by (5-10)% Melee attacks deal extra (5-15) Cold damage Unarmed attacks on crit: burst of (5-15) Ice damage Unarmed attacks on hit: 10% chance to trigger Ice Breath (level same as glove level)
Psychic's Psionic false 18 Increases Mind damage by (3-11)% Increases Mind resistance by (5-10)% Melee attacks deal extra (5-15) Mind damage Unarmed attacks on crit: burst of (5-15) Mind damage Unarmed attacks on hit: 20% chance to trigger Psychic Lobotomy (level same as glove level)
Sand Nature false 9 Increases Physical damage by (3-11)% Increases armor by (5-10) Melee attacks deal extra (5-15) Physical damage Unarmed attacks on crit: burst of (5-15) Physical damage Unarmed attacks on hit: burst of (5-15) Physical damage and 10% chance to trigger Sand Breath (level same as glove level)
Storm Nature false 9 Increases Lightning damage by (3-11)% Increases Lightning resistance by (5-10)% Melee attacks deal extra (5-15) Lightning damage Unarmed attacks on crit: burst of (5-15) Lightning damage Unarmed attacks on hit: 10% chance to trigger Lightning Breath (level same as glove level)
Blighted Arcane false 9 Increases Blight damage by (3-11)% Increases Blight resistance by (5-10)% Melee attacks deal extra (5-15) Blight damage Unarmed attacks on crit: burst of (5-15) Blight damage Unarmed attacks on hit: 20% chance to trigger Soul Rot (level same as glove level)
Umbral Arcane false 9 Increases Darkness damage by (3-11)% Increases Darkness resistance by (5-15)% Melee attacks deal extra (5-20) Darkness damage Unarmed attacks have (5-15)% chance to reduce damage dealt by (1–35cSS:Mindpower + 5)%
Radiant Arcane false 9 Increases Light damage by (3-11)% Increases Light resistance by (5-15)% Melee attacks deal extra (5-20) Light damage Unarmed attacks have (5-15)% chance to blind
Temporal Arcane false 9 Increases Temporal damage by (3-11)% Increases Temporal resistance by (5-15)% Melee and ranged attacks deal extra (5-20) Temporal damage Unarmed attacks have (5-15)% chance to gain 10% of a turn (3/turn limit)
Of strength Master false 6 Increases strength by (2-6) Increases combat damage by (5-20) Unarmed attacks have extra (3-10) damage
Of dexterity Master false 6 Increases dexterity by (2-6) Increases accuracy by (10-25) Unarmed attacks have crit chance and accuracy increased by (4-12)%
Of magic Arcane false 6 Increases magic by (2-6) Increases Arcane damage by (3-11)% Unarmed attacks deal extra (4-19) Arcane damage Unarmed attacks on hit: burst of (5-15) Arcane damage
Restful Psionic false 6 Increases maximum stamina by (10-40) Regenerates (1.0-4.0) life Regenerates (0.5-2.0) stamina Unarmed attacks on hit: 10% chance to trigger Slumber (level same as glove level)
Steady Psionic false 6 Increases accuracy by (5-10) Increases physical and mental saves by (5-10) Increases disarm immunity by (20-50)% Unarmed attacks have accuracy increased by (5-10) Unarmed attacks on hit: 10% chance to trigger Perfect Control (level same as glove level)
Of war-making Master true 30 Increases critical chances for physical, spell and mental attack by (5-20)% Increased critical multiplier by (5-15)% Unarmed attacks have critical chance increased by (4-14)% Unarmed attacks have damage increased by (3-10) Unarmed attacks on crit: 20% chance to trigger Cripple (level same as glove level)
of the iron hand Master true 30 Increases mastery for grappling by 0.2 Increases willpower, constitution and strength by (2-5) Increases disarm immunity by (20-50)% Unarmed attacks on hit: 10% chance to trigger Disarm (level same as glove level)
Of regeneration Nature true 25 Regenerates (1.5-6.0) life Regenerates (0.1-0.4) psi Regenerates (0.3-1.3) stamina Unarmed attacks on hit: 10% chance to trigger Second Wind (level 1)
Heroic Master true 20 Increases mental save by (5-15) Increases maximum life by (40-80) Increases armor by (3-6) Unarmed attacks have damage increased by (3-10) and accuracy by (2-12) Unarmed attacks on hit: 10% chance to trigger Battle Shout (level same as glove level)
Of archery Master true 17 Activates for Steady Shot (level 3, cooldown 20) Increases dexterity and cunning by (2-10) Increases accuracy by (5-10) and armor penetration by (5-15) Unarmed attacks have accuracy and armor penetration increased by (5-10) Unarmed attacks on hit: 15% chance to trigger Perfect Strike (level same as glove level)
Alchemist Arcane true 35 Increases magic and willpower by (2-5) Melee attacks deal extra (3-10) Fire, Cold, Acid and Lightning damage Unarmed attacks deal extra (4-29) Fire, Acid and Lightning damage Unarmed attacks meal extra (4-19) Ice damage
Brawler's Master true 25 Reduces cooldown of Double Strike by 1 Increases strength, dexterity and cunning by (2-5) Increases physical save by (5-15) Unarmed attacks have critical chance increased by (4-14)% and accuracy by (2-12) Unarmed attacks on hit: 10% chance to trigger Set Up (level same as glove level)
Of dispersion Arcane true 35 Activates for Disperse Magic (level 3, cooldown 20) Increases magic and willpower by (3-10) and Arcane resistance by (3-10)% Melee attacks deal extra (4-20) Arcane damage Unarmed attacks deal extra (4-20) Arcane damage Unarmed attacks on hit: 10% chance to trigger Manathrust (level 3)
Of butchering Antimagic true 30 Increases Blight resistance by (5-15)% Increases spell save by (8-23) Increases accuracy and combat damage by (4-14), and armor penetration by (5-15) Unarmed attacks have armor penetration increased by (5-15) Unarmed attacks (10-25)% chance to slow global speed by (20–70cSS:Mindpower + 10)% and have (10-25)% chance to reduce armor by (10–45cSS:Spellpower + 5)%
Of the verdant Antimagic true 40 Increases mastery for antimagic by 0.2 Increases resistances to Blight, Darkness and Arcane by (5-20)% Increases affinity to Nature by (5-15) Increases spell save by (8-23) Unarmed attacks on hit: 20% chance to trigger Call of the Ooze (level 2)
Scouring Antimagic true 30 Increases spell save by (8-23) On melee hit: (15-35) arcane resource burn and have (15-35)% chance to reduce effective powers by 20% Unarmed attacks (15-35) arcane resource burn and have (15-35)% chance to reduce effective powers by 20%
Of the nighthunter Psionic true 35 Activates for Track, level 2, cooldown 15 Increases cunning by (1-6), darkness resistance by (5-15)%, infravision range by (1-4) and accuracy by (5-15) Unarmed attacks have critical chance increased by (3-13)% and accuracy by (3-13) Unarmed attacks deal extra (4-29) Darkness damage Unarmed attacks on hit: 10% chance to trigger Dominate (level same as glove level)
Stone warden's Arcane true 40 Increases Physical resistance by (4-12)% Increases constitution by (5-15) Increases armor by (5-20) Increases armor hardiness by (5-15)% Unarmed attacks on hit: 5% chance to trigger Stone Touch (level same as glove level)
Of the starseeker Arcane true 25 Activates for Starfall, level 1, cooldown 20 Increases magic and cunning by (1-6) Increases resistances for Light and Darkness by (5-10)% Increases infravision range by (1-2) Unarmed attacks on crit: burst of (10-50) Light and Darkness damage
Of sorrow Psionic true 30 Activates for Ruined Earth, level 3, cooldown 20 Reduce mental save by (5-15) Increases mind power by (3-10) Melee attacks deal extra (10-40) Mind and Darkness damage, and have (10-25)% chance to cause random gloom Unarmed attacks on hit: 10% chance to trigger Reproach (level same as glove level)
Of the juggernaut Master true 20 Activates for Juggernaut, level (2-4), cooldown 30 Increases constitution by (1-6) and disarm immunity by (20-50)% Increases mental and spell saves by (3-10) and physical save by (10-30) Unarmed attacks deal extra (4-29) Physical damage Unarmed attacks on hit: 10% chance to trigger Juggernaut (level 1)
Spellstreaming Arcane true 40 Regenerates (0.1-0.4) mana Increases spell power by (4-16) Increases spell critical chance by (3-10)% Unarmed attacks deal extra (4-19) Arcane damage Unarmed attacks on hit: 10% chance to trigger Elemental Bolt (level same as glove level)