Difference between revisions of "Template:E"
From Tales of Maj'Eyal
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<includeonly><onlyinclude>{{#switch: {{{1}}} | <includeonly><onlyinclude>{{#switch: {{{1}}} | ||
− | | resist = Changes resistances: | + | | resist = Changes resistances: {{#switch: {{{2}}} |
− | {{#switch: {{{2}}} | + | |
| acid = {{acid}} | | acid = {{acid}} | ||
| arcane = {{Arcane}} | | arcane = {{Arcane}} | ||
Line 12: | Line 11: | ||
| nature = {{nature}} | | nature = {{nature}} | ||
| physical = {{physical}} | | physical = {{physical}} | ||
− | | temporal = {{temporal}} | + | | temporal = {{temporal}} |
− | | ?? }} +({{{4}}}-{{#expr:{{{4}}}+{{{3}}}}})% | + | | ?? }} + ({{{4}}}-{{#expr:{{{4}}}+{{{3}}}}})% |
| ?? | | ?? | ||
}}</onlyinclude></includeonly> | }}</onlyinclude></includeonly> |
Revision as of 14:42, 13 November 2016
This template is designed to specify individual effects from a single item ego, to ensure consistency, intuitive conversion, and keep the wording in line with their in-game description.
For example, the LUA code for an ego's fire resistance effects is
resists={[DamageType.FIRE] = resolvers.mbonus_material(15, 15)
Convert it with this template as
{{e|resist|fire|15|15}}
To produces the following text:
??