Difference between revisions of "Scoundrel's strategies (talent)"

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(Updated talent)
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|image=Scoundrel.png
 
|image=Scoundrel.png
 
|name=Scoundrel's strategies
 
|name=Scoundrel's strategies
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|game_version=1.5.2
 
|category_type=[[Cunning (category type)|Cunning]]
 
|category_type=[[Cunning (category type)|Cunning]]
 
|category=[[Scoundrel (category)|Scoundrel]]
 
|category=[[Scoundrel (category)|Scoundrel]]
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|use_mode=Passive
 
|use_mode=Passive
 
|desc=
 
|desc=
Learn to take advantage of your enemy's pain.
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Your melee and ranged attacks inflict distracting wounds that reduce the target's critical strike chance by {{cts|10|30%}} for 10 turns.
  
If your enemy is bleeding and attempts to attack you, their critical hit rate is reduced by {{cts|10|30%}}, as their wounds make them more predictable.
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In addition, your attacks against bleeding targets have a {{ctl|100%|8|20%}} chance to inflict a painful wound that causes them to forget a random talent for 2 turns. The last effect cannot occur more than once per turn per target.
 
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If you attack a bleeding enemy, there is a {{ctl|100%|8|20%}} chance that, for {{cts|3.3|5.3}} turns, they are disabled as you take advantage of openings or anguished as you strike their painful wounds.
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Disabled opponents suffer an Accuracy penalty of (5 + {{ctstd|Cun|5|20}}) and a movement penalty of {{cl|{{ctstd|Cun|10|30}}|100%|5|0|27.4%|22.4}}.
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Anguished opponents suffer a Willpower and Cunning penalty of (5 + {{ctstd|Cun|5|20}}).
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The statistical reductions will increase with your Cunning.
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}}
 
}}

Revision as of 20:56, 4 April 2017

Scoundrel's strategies
Scoundrel.png
Game Version 1.5.2
Category Type Cunning
Category Scoundrel
Requirements Level (4,5,6,7,8) Cun (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Your melee and ranged attacks inflict distracting wounds that reduce the target's critical strike chance by 10–30%cTS for 10 turns.

In addition, your attacks against bleeding targets have a 8–20%cTL:100% chance to inflict a painful wound that causes them to forget a random talent for 2 turns. The last effect cannot occur more than once per turn per target.

Availability -