Difference between revisions of "Throwing knives (talent)"
From Tales of Maj'Eyal
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|category={{c|Throwing Knives}} | |category={{c|Throwing Knives}} | ||
|require={{TalentReq/TechsDexReq1}} | |require={{TalentReq/TechsDexReq1}} | ||
− | |range=4 | + | |range={{cTL|10|4.2|7}} |
|travel_speed=1000% of base | |travel_speed=1000% of base | ||
|use_speed=Throwing | |use_speed=Throwing | ||
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Effective Knife Stats: | Effective Knife Stats: | ||
− | Range: 4 <br> | + | Range: {{cTL|10|4.2|7}} <br> |
− | + | Base Weapon Damage<sup>1</sup>: {{cTL|72|9|35}} <br> | |
− | + | APR: {{cTS|2|10}} <br> | |
− | APR: | + | Crit mult: +150% <br> |
− | Crit mult: | + | Uses Stats<sup>2</sup>: 50% Str, 70% Dex |
− | Uses Stats: 50% | + | |
}} | }} | ||
+ | |||
+ | <sup>1</sup>The UI shows Net Damage. Base Weapon Damage is the low range of a weapons damage, unmodified by stats or talents. | ||
+ | |||
+ | <sup>2</sup>Strength scaling changes to Cunning with [[Lethality (talent)|Lethality]]. |
Revision as of 10:03, 7 April 2017
Throwing Knives | ||
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Game Version | 1.5.2 | |
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Category Type | Technique | |
Category | Throwing Knives | |
Requirements | Lvl (0,1,2,3,4) Dex (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | - | |
Range | 4.2–7cTL:10 | |
Cooldown | - | |
Travel Speed | 1000% of base | |
Use Speed | Throwing | |
Description | Equip a bandolier holding up to 6 throwing knives, allowing you to attack from range. You automatically reload 2 knives per turn while resting, or half as many while moving.
The base power, Accuracy, Armour penetration, and critical strike chance of your knives increase with talent level, and damage is improved with Dagger Mastery.
Throwing Knives count as melee attacks for the purpose of on-hit effects. Range: 4.2–7cTL:10 |
1The UI shows Net Damage. Base Weapon Damage is the low range of a weapons damage, unmodified by stats or talents.
2Strength scaling changes to Cunning with Lethality.