Difference between revisions of "Steady shot (talent)"

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{{Ability_box
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{{Ability box
|image=Steady shot.png
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|image=Steady_shot_2017.png
|name=Steady shot
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|name=Steady Shot
|category_type=[[Technique (category type)|Technique]]
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|game_version=1.5.2
|category=[[Archery training (category)|Archery training]]
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|category_type={{ct|Technique}}
|require=Level: (0, 1, 2, 3, 4)
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|category={{c|Archery Training}}
(12, 14, 16, 18, 20) Dex
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|require={{TalentReq/TechsDexReq1}}
|use_mode=activated
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|range=Archery Range
|cost=8 Stamina
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|cooldown=3
 
|cooldown=3
|desc=A steady shot, doing (110-220)% damage.}}
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|travel_speed=Instantaneous
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|use_speed=Archery
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|desc=
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Fire a steady shot, doing {{cTWD|100|180%}} damage with a {{cTS|22|30%}} chance to mark the target.
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If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown).
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}}

Latest revision as of 02:55, 10 April 2017

Steady Shot
Steady shot 2017.png
Game Version 1.5.2
Category Type Technique
Category Archery Training
Requirements Lvl (0,1,2,3,4) Dex (12,14,16,18,20)
Use Mode Activated
Cost -
Range Archery Range
Cooldown 3
Travel Speed Instantaneous
Use Speed Archery
Description Fire a steady shot, doing 100–180%cTWD damage with a 22–30%cTS chance to mark the target.

If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown).