Difference between revisions of "Flare (talent)"

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{{Ability box
 
{{Ability box
|game_version=1.4.5
+
|game_version=1.5.2
|image=Flare.png
+
|image=Flare_2017.png
 
|name=Flare
 
|name=Flare
 
|category_type={{ct|Technique}}
 
|category_type={{ct|Technique}}
|category={{c|Archery Prowess}}
+
|category={{c|Marksmanship}}
|require={{TalentReq/TechsDexReq1}}
+
|require={{TalentReq/TechsDexReq3}}
|cost=15 Stamina
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|cost=4 Stamina
|cooldown=15
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|cooldown=7
 
|range=Archery Range
 
|range=Archery Range
 +
|travel_speed=Instantaneous
 
|use_speed=Archery Speed
 
|use_speed=Archery Speed
 
|desc=
 
|desc=
You fire a burning shot, doing {{ctwd|50|120%}} fire damage to the target and lighting up the area around the target in a radius of 1, 2, 3 at talent levels 1, 3, 5 respectively.
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Fire a shot at the target tile that blinds enemies for {{cTS|2|4}} turns, marks them for 2 turns, and illuminates the area within radius 2 for {{cTS|4|7}} turns. Enemies within the illuminated area lose {{ctstd|Dex|10|60}} defense and stealth power and cannot benefit from concealment.
  
At level 3, it also has a chance to blind all targets within the lighted area for 3 turns.
+
The status chance increases with your Accuracy, and the defense reduction with your Dexterity.
 
}}
 
}}

Latest revision as of 04:26, 10 April 2017

Flare
Flare 2017.png
Game Version 1.5.2
Category Type Technique
Category Marksmanship
Requirements Lvl (8,9,10,11,12) Dex (28,30,32,34,36)
Use Mode Activated
Cost 4 Stamina
Range Archery Range
Cooldown 7
Travel Speed Instantaneous
Use Speed Archery Speed
Description Fire a shot at the target tile that blinds enemies for 2–4cTS turns, marks them for 2 turns, and illuminates the area within radius 2 for 4–7cTS turns. Enemies within the illuminated area lose [10]60cTStD:Dex defense and stealth power and cannot benefit from concealment.

The status chance increases with your Accuracy, and the defense reduction with your Dexterity.