Difference between revisions of "Shoot down (talent)"
From Tales of Maj'Eyal
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{{Ability_box | {{Ability_box | ||
| − | |image= | + | |image=shoot_down.png |
|name=Shoot Down | |name=Shoot Down | ||
| − | |category_type= | + | |game_version=1.5.2 |
| − | |category= | + | |category_type={{ct|Technique}} |
| − | |require= | + | |category={{c|Reflexes}} |
| − | + | |require={{TalentReq/TechsDexReq1}} | |
| − | |cost= | + | |use_mode=Activated |
| − | |cooldown= | + | |range=Archery Range |
| − | |desc=Your reflexes are lightning-fast, if you spot a projectile (arrow, shot, spell, ...) you can instantly shoot at it without taking a turn to take it down. You can shoot down up to | + | |cost=8 Stamina |
| + | |cooldown=4 | ||
| + | |travel_speed=Instantaneous | ||
| + | |use_speed=Instant | ||
| + | |desc= | ||
| + | Your reflexes are lightning-fast, if you spot a projectile (arrow, shot, spell, ...) you can instantly shoot at it without taking a turn to take it down. | ||
| + | |||
| + | You can shoot down up to {{cts|1|5|log}} projectiles. | ||
| + | |||
| + | In addition, your heightened senses also reduce the speed of incoming projectiles by {{cTS|15|50%}}, and prevents your own projectiles from striking you. | ||
| + | }} | ||
Latest revision as of 06:09, 10 April 2017
| Shoot Down | ||
| ||
| Game Version | 1.5.2 | |
|---|---|---|
| Category Type | Technique | |
| Category | Reflexes | |
| Requirements | Lvl (0,1,2,3,4) Dex (12,14,16,18,20) | |
| Use Mode | Activated | |
| Cost | 8 Stamina | |
| Range | Archery Range | |
| Cooldown | 4 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | Your reflexes are lightning-fast, if you spot a projectile (arrow, shot, spell, ...) you can instantly shoot at it without taking a turn to take it down.
You can shoot down up to 1–5cTS:log projectiles. In addition, your heightened senses also reduce the speed of incoming projectiles by 15–50%cTS, and prevents your own projectiles from striking you. | |
