Difference between revisions of "Aim (talent)"

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{{Ability_box
 
{{Ability_box
|image=Aim.png
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|image=Aim_2017.png
 
|name=Aim
 
|name=Aim
 
|game_version=1.5.2
 
|game_version=1.5.2
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|use_speed=Weapon
 
|use_speed=Weapon
 
|desc=
 
|desc=
Enter a calm, focused stance, increasing your physical power and accuracy by {{cs|(0.1 * Dex * Talent Level)|4|0|54|50}}, projectile speed by 56%, and the chance to mark targets by an additional 2%.
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Enter a calm, focused stance, increasing physical power and accuracy by {{ctstd|Dex|15|50}}, projectile speed by {{cTL|150%|50|100%}} and the chance to mark targets by an additional {{cTS|2|10%}}.
  
This makes your shots more effective at range, increasing all damage dealt by 2.2% per tile travelled beyond 3, to a maximum of 11.1% damage at range 8
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This makes your shots more effective at range, increasing all damage dealt by {{cTL|8%|2|4%}} per tile travelled beyond 3, to a maximum of {{cTL|40%|10|20%}} damage at range 8.
  
 
The physical power and accuracy increase with your Dexterity.
 
The physical power and accuracy increase with your Dexterity.
 
}}
 
}}

Latest revision as of 23:14, 10 April 2017

Aim
Aim 2017.png
Game Version 1.5.2
Category Type Technique
Category Sniper
Requirements Lvl (18,19,20,21,22) Dex (38,40,42,44,46)
Use Mode Sustained
Cost 50
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed Weapon
Description Enter a calm, focused stance, increasing physical power and accuracy by [15]50cTStD:Dex, projectile speed by 50–100%cTL:150% and the chance to mark targets by an additional 2–10%cTS.

This makes your shots more effective at range, increasing all damage dealt by 2–4%cTL:8% per tile travelled beyond 3, to a maximum of 10–20%cTL:40% damage at range 8.

The physical power and accuracy increase with your Dexterity.