Difference between revisions of "Aim (talent)"

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{{Ability_box|image=Aim.png|name=Aim|category_type=[[Technique (category type)|Technique]]|category=[[Archery training (category)|Archery training]]|desc=You enter a calm, focused stance, increasing your Physical Power (+X), Accuracy (+X), Armour penetration (+X), and critical chance (+X%), but reducing your firing speed by X% and making you unable to move. The effects will increase with your Dexterity.}}
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{{Ability_box
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|image=Aim_2017.png
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|name=Aim
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|game_version=1.5.2
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|category_type={{ct|Technique}}
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|category={{c|Sniper}}
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|require={{TalentReq/TechsDexReqHigh3}}
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|use_mode=Sustained
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|cost=50
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|cooldown=30
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|travel_speed=Instantaneous
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|use_speed=Weapon
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|desc=
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Enter a calm, focused stance, increasing physical power and accuracy by {{ctstd|Dex|15|50}}, projectile speed by {{cTL|150%|50|100%}} and the chance to mark targets by an additional {{cTS|2|10%}}.
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This makes your shots more effective at range, increasing all damage dealt by {{cTL|8%|2|4%}} per tile travelled beyond 3, to a maximum of {{cTL|40%|10|20%}} damage at range 8.
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The physical power and accuracy increase with your Dexterity.
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}}

Latest revision as of 00:14, 11 April 2017

Aim
Aim 2017.png
Game Version 1.5.2
Category Type Technique
Category Sniper
Requirements Lvl (18,19,20,21,22) Dex (38,40,42,44,46)
Use Mode Sustained
Cost 50
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed Weapon
Description Enter a calm, focused stance, increasing physical power and accuracy by [15]50cTStD:Dex, projectile speed by 50–100%cTL:150% and the chance to mark targets by an additional 2–10%cTS.

This makes your shots more effective at range, increasing all damage dealt by 2–4%cTL:8% per tile travelled beyond 3, to a maximum of 10–20%cTL:40% damage at range 8.

The physical power and accuracy increase with your Dexterity.