Difference between revisions of "Aim (talent)"
From Tales of Maj'Eyal
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{{Ability_box | {{Ability_box | ||
− | |image= | + | |image=Aim_2017.png |
|name=Aim | |name=Aim | ||
− | |category_type= | + | |game_version=1.5.2 |
− | |category= | + | |category_type={{ct|Technique}} |
− | |require={{TalentReq/ | + | |category={{c|Sniper}} |
+ | |require={{TalentReq/TechsDexReqHigh3}} | ||
|use_mode=Sustained | |use_mode=Sustained | ||
− | |cost= | + | |cost=50 |
− | |cooldown= | + | |cooldown=30 |
− | |use_speed= | + | |travel_speed=Instantaneous |
+ | |use_speed=Weapon | ||
|desc= | |desc= | ||
− | + | Enter a calm, focused stance, increasing physical power and accuracy by {{ctstd|Dex|15|50}}, projectile speed by {{cTL|150%|50|100%}} and the chance to mark targets by an additional {{cTS|2|10%}}. | |
− | + | This makes your shots more effective at range, increasing all damage dealt by {{cTL|8%|2|4%}} per tile travelled beyond 3, to a maximum of {{cTL|40%|10|20%}} damage at range 8. | |
− | + | The physical power and accuracy increase with your Dexterity. | |
− | + | ||
− | + | ||
− | + | ||
− | The | + | |
}} | }} |
Latest revision as of 23:14, 10 April 2017
Aim | ||
Game Version | 1.5.2 | |
---|---|---|
Category Type | Technique | |
Category | Sniper | |
Requirements | Lvl (18,19,20,21,22) Dex (38,40,42,44,46) | |
Use Mode | Sustained | |
Cost | 50 | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | Weapon | |
Description | Enter a calm, focused stance, increasing physical power and accuracy by [15]50cTStD:Dex, projectile speed by 50–100%cTL:150% and the chance to mark targets by an additional 2–10%cTS.
This makes your shots more effective at range, increasing all damage dealt by 2–4%cTL:8% per tile travelled beyond 3, to a maximum of 10–20%cTL:40% damage at range 8. The physical power and accuracy increase with your Dexterity. |