Difference between revisions of "Rogue's tools (talent)"

From Tales of Maj'Eyal
Jump to: navigation, search
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
 
{{Ability_box
 
{{Ability_box
 +
|image=rogue_s_tools.png
 
|name=Rogue's Tools
 
|name=Rogue's Tools
 
|game_version=1.5.2
 
|game_version=1.5.2
Line 11: Line 12:
 
With some advanced preparation, you learn to create and equip one of a number of useful tools (at Talent Level):
 
With some advanced preparation, you learn to create and equip one of a number of useful tools (at Talent Level):
  
'''Dart Launcher:'''<br>
+
'''{{t|Dart Launcher}}''':<br>  
Fire a poisoned dart dealing physical damage that puts the target to sleep for 4 turns. 10 turn cooldown.
+
Fire a poisoned dart dealing 15 + {{ctstd|Cun|12|150}} physical damage that puts the target to sleep for 4 turns. 10 turn cooldown.
  
'''Smokescreen:'''<br>
+
'''{{t|Smokescreen}}''':<br>
Throw a smokebomb creating a radius 2 cloud of smoke, lasting 4 turns, that blocks sight and reduces enemies' vision by 1. 15 turn cooldown.
+
Throw a smokebomb creating a radius 2 cloud of smoke, lasting {{cTS|3|5}} turns, that blocks sight and reduces enemies' vision by {{cTS|1|6|log|0|4}}. 15 turn cooldown.
  
'''Grappling Hook:'''<br>
+
'''{{t|Grappling Hook}}:'''<br>
Throw a grappling hook up to range 4 taht drags you towards the target or the target towards you. 8 turn cooldown.
+
Throw a grappling hook up to range {{cTS|4|7}} that drags you towards the target or the target towards you. 8 turn cooldown.
  
'''Hidden Blades:'''<br>
+
'''{{t|Hidden Blades}}:'''<br>
Melee criticals trigger an extra unarmed attack, inflicting 141% damage. 4 turn cooldown.
+
Melee criticals trigger an extra unarmed attack, inflicting {{cTWD|100|180%}} damage. 4 turn cooldown.
  
'''Rogue's Brew:'''<br>
+
'''{{t|Rogue's Brew}}:'''<br>
Prepare a potion that restores life, stamina, and cures 1 negative physical effect(s). 20 turn cooldown.
+
Prepare a potion that restores {{cSS|Cun|10|200|0.7}} + {{cTS|20|200|0.7}} life, {{cSS|Cun|5|50|0.75}} + {{cTS|5|50|0.75}} stamina and curing {{cTS|1|3|log}} negative physical effect(s). 20 turn cooldown.
  
 
Preparing a tool sets its talent level and puts it on cooldown.
 
Preparing a tool sets its talent level and puts it on cooldown.
 
}}
 
}}

Latest revision as of 05:50, 11 April 2017

Rogue's Tools
Rogue s tools.png
Game Version 1.5.2
Category Type Cunning
Category Artifice
Requirements Level (10,11,12,13,14) Cunning (22,24,26,28,30)
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed Standard
Description With some advanced preparation, you learn to create and equip one of a number of useful tools (at Talent Level):

Dart Launcher:
Fire a poisoned dart dealing 15 + [12]150cTStD:Cun physical damage that puts the target to sleep for 4 turns. 10 turn cooldown.

Smokescreen:
Throw a smokebomb creating a radius 2 cloud of smoke, lasting 3–5cTS turns, that blocks sight and reduces enemies' vision by 1–6cTS:log,0,4. 15 turn cooldown.

Grappling Hook:
Throw a grappling hook up to range 4–7cTS that drags you towards the target or the target towards you. 8 turn cooldown.

Hidden Blades:
Melee criticals trigger an extra unarmed attack, inflicting 100–180%cTWD damage. 4 turn cooldown.

Rogue's Brew:
Prepare a potion that restores 10–200cSS:Cun,0.7P + 20–200cTS:0.7P life, 5–50cSS:Cun,0.75P + 5–50cTS:0.75P stamina and curing 1–3cTS:log negative physical effect(s). 20 turn cooldown.

Preparing a tool sets its talent level and puts it on cooldown.