Difference between revisions of "Blood lock (talent)"
From Tales of Maj'Eyal
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{{Ability box | {{Ability box | ||
− | |image= | + | |image=Blood_lock_2017.png |
|name=Blood Lock | |name=Blood Lock | ||
|category_type={{ct|Corruption}} | |category_type={{ct|Corruption}} |
Revision as of 05:04, 13 April 2017
Blood Lock | ||
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Game Version | - | |
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Category Type | Corruption | |
Category | Torment | |
Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 12 Vim | |
Range | 10 | |
Cooldown | 16 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Reach out and touch the blood and health of your foes. Any creatures caught in the radius 2 ball will be unable to heal above their current life value (at the time of the casting) for 4–12cTS turns. |