Difference between revisions of "Lure (talent)"
From Tales of Maj'Eyal
Tomewikibot (Talk | contribs) (Created page with "{{Ability_box|image=Lure.png|name=Lure|category_type=Cunning|category=Trapping|desc=Project a noisy lure for X turns that a...") |
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− | {{Ability_box|image=Lure.png|name=Lure|category_type=[[Cunning (category type)|Cunning]]|category=[[Trapping (category)|Trapping]]|desc= | + | {{Ability_box |
+ | |image=Lure.png | ||
+ | |name=Lure | ||
+ | |game_version=1.5.2 | ||
+ | |category_type=[[Cunning (category type)|Cunning]] | ||
+ | |category=[[Trapping (category)|Trapping]] | ||
+ | |require={{TalentReq/CunsReq2}} | ||
+ | |use_mode=Activated | ||
+ | |range={{CTS|2|11}} | ||
+ | |cost=15 Stamina | ||
+ | |cooldown=15 | ||
+ | |travel_speed: instantaneous | ||
+ | |use_speed: Combat | ||
+ | |desc= | ||
+ | Deploy a noisy lure that attracks all creatures within radius {{cTL|10|2|5.5}} for {{cTS|5|13}} turns. It has Cun * {{cTS|5|13}} life (based on your Cunning) and is very durable, with {{cTS|10|25}} armor and {{cTS|90%|65|75%}} resistance to non-physical damage. | ||
+ | |||
+ | At level 5, when the lure is destroyed, it will trigger some traps in a radius of 2 around it (check individual trap descriptions to see if they are triggered). | ||
+ | |||
+ | Use of this talent will not break stealth. | ||
+ | }} |
Latest revision as of 07:17, 13 April 2017
Lure | ||
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Game Version | 1.5.2 | |
---|---|---|
Category Type | Cunning | |
Category | Trapping | |
Requirements | Level (4,5,6,7,8) Cun (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 15 Stamina | |
Range | 2–11cTS | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Deploy a noisy lure that attracks all creatures within radius 2–5.5cTL:10 for 5–13cTS turns. It has Cun * 5–13cTS life (based on your Cunning) and is very durable, with 10–25cTS armor and 90%–65cTS:75% resistance to non-physical damage.
At level 5, when the lure is destroyed, it will trigger some traps in a radius of 2 around it (check individual trap descriptions to see if they are triggered). Use of this talent will not break stealth. |