Difference between revisions of "Golem (category)"
From Tales of Maj'Eyal
								
												
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Latest revision as of 14:44, 25 January 2018
| Golem self-destruction | ||
|   | ||
| Game Version | - | |
|---|---|---|
| Category Type | Golem | |
| Category | Golem | |
| Requirements | - | |
| Use Mode | Activated | |
| Cost | 100% Health | |
| Range | Melee/Personal | |
| Cooldown | - | |
| Travel Speed | Instantaneous | |
| Use Speed | Standard (100% of a turn) | |
| Description | The golem self-destructs, destroying itself and generating a blast of fire in a radius of 4, doing (50 + 10 * Character Level) fire damage. This spell is only usable when the golem's master is dead. | |
| Armour Configuration | ||
|   | ||
| Game Version | - | |
|---|---|---|
| Category Type | Golem | |
| Category | Golem | |
| Requirements | ||
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | The golem automatically reconfigures heavy mail and massive armours designed for living creatures to protect its own vital areas. Increases armours value by -4–5gtl, armour hardiness by -13%–20%gtl, and provides -5%–7%gtl critical hit reduction when wearing heavy mail or massive armour. | |


