Difference between revisions of "Overseer of nations (talent)"
From Tales of Maj'Eyal
Piranhamoe (Talk | contribs) (added 1.5 changes to talent) |
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Their nature grants them better senses than other humans. | Their nature grants them better senses than other humans. | ||
− | Increase blindness immunity by {{ctl|100%|10|40%}}, maximum sight range by {{cts|1|5|log}}, and increases existing infravision, and heightened senses range by {{cts| | + | Increase blindness immunity by {{ctl|100%|10|40%}}, maximum sight range by {{cts|1|5|log}}, and increases existing infravision, and heightened senses range by {{cts|1|3|log|2S}}. Al level 5 each time you hit a target you gain telepathy to all similar creatures in radius 15 for 5 turns. |
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Revision as of 19:36, 25 May 2018
Overseer of Nations | ||
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Game Version | - | |
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Category Type | Race | |
Category | Higher | |
Requirements | Level (8,9,10,11,12) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | While Highers are not meant to rule other humans - and show no particular will to do so - they are frequently called to higher duties.
Their nature grants them better senses than other humans. Increase blindness immunity by 10–40%cTL:100%, maximum sight range by 1–5cTS:log, and increases existing infravision, and heightened senses range by 1–3cTS:log,2S. Al level 5 each time you hit a target you gain telepathy to all similar creatures in radius 15 for 5 turns. |