Difference between revisions of "Summertide"
From Tales of Maj'Eyal
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{{artifact | {{artifact | ||
|name = Summertide | |name = Summertide | ||
− | |unid = | + | |unid = shining gold shield |
|type = armor / shield | |type = armor / shield | ||
|source = {{nat}} | |source = {{nat}} | ||
|require = Willpower 28, Strength 20, Talent Armor Training (level 2) | |require = Willpower 28, Strength 20, Talent Armor Training (level 2) | ||
− | |rarity = | + | |rarity = 350 |
− | |level = | + | |level = 38-50 |
− | |cost = | + | |cost = 280 |
|tier = 5 | |tier = 5 | ||
− | |basepower = | + | |basepower = 52 |
− | |usestat= | + | |usestat= 100% Str |
− | |damtype= | + | |damtype= {{Light}} |
− | + | |critical= 4.5% (Shield) | |
− | |critical= | + | |
|armor = +15 | |armor = +15 | ||
|defense = +17 | |defense = +17 | ||
|fatigue = +12% | |fatigue = +12% | ||
− | |on_hit= | + | |on_hit= 30 Lightblind (Shield) |
− | |change_dam = +15% mind / +10% fire / +15% light | + | |change_dam = +15% {{mind}} / +10% {{fire}} / +15% {{light}} |
− | + | |resistances = +12% {{mind}} / +10% {{fire}} / +20% {{light}} / +15% {{darkness}} | |
− | + | |penetration = +10% {{mind}} / +10% {{fire}} / +10% {{light}} | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | |resistances = +12% mind / +10% fire / +20% light / +15% darkness | + | |
− | |penetration = +10% mind / +10% fire / +10% light | + | |
|immunity = +100% Blindness, +25% Confusion | |immunity = +100% Blindness, +25% Confusion | ||
|stats = +3 Cun / +5 Wil | |stats = +3 Cun / +5 Wil | ||
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* Block: +260 | * Block: +260 | ||
* Ranged defense: +17 | * Ranged defense: +17 | ||
− | * Talent granted: + | + | * Talent granted: +1 [[Block (talent)|Block]] |
* Maximum psi: +20.00 | * Maximum psi: +20.00 | ||
* Mental save: +18 | * Mental save: +18 | ||
* Mindpower: +8 | * Mindpower: +8 | ||
* Light radius: +3 | * Light radius: +3 | ||
− | * It can be used to send out a beam | + | * It can be used to send out a range 7 beam, lighting its path and dealing '''''(20+(Will+Cun)/3)*0.8''''' to '''''20+(Will+Cun)/3''''' {{light}} damage, costing 12 power out of 30/30 |
− | |description = ''A bright light shines from this shield.'' <br> ''Holding it | + | * Special on hit (shield): releases a burst of light (radius 1, damage 30+0.5*Will) |
+ | |description = ''A bright light shines from the center of this shield.'' <br> ''Holding it clears your mind.'' | ||
}} | }} |
Revision as of 10:52, 9 November 2019
Summertide | |||||||
---|---|---|---|---|---|---|---|
(no image) | Un-ID'ed name | shining gold shield | |||||
Type | armor / shield | ||||||
Power source | Nature | ||||||
Requirement | Willpower 28, Strength 20, Talent Armor Training (level 2) | ||||||
Rarity | Level range | Cost | Tier | ||||
350 | 38-50 | 280 | 5 | ||||
Combat statistics | |||||||
Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue |
52 | 100% Str | Light | - | 4.5% (Shield) | +15 | +17 | +12% |
Modifiers | |||||||
Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
30 Lightblind (Shield) | +15% Mind / +10% Fire / +15% Light | - | - | ||||
Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
- | - | - | - | ||||
Changes Resistances | Changes Resistances Penetration | ||||||
+12% Mind / +10% Fire / +20% Light / +15% Darkness | +10% Mind / +10% Fire / +10% Light | ||||||
Changes Immunities | +100% Blindness, +25% Confusion | ||||||
Changes Stats | +3 Cun / +5 Wil | ||||||
Abilities |
| ||||||
Description | A bright light shines from the center of this shield. Holding it clears your mind. |