Difference between revisions of "Rush (talent)"

From Tales of Maj'Eyal
Jump to: navigation, search
(Version 1.6.7)
 
(4 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Ability_box|image=Rush.png|name=Rush|category_type=[[Technique (category type)|Technique]]|category=[[Combat techniques (category)|Combat techniques]]|desc=Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage.
+
{{Ability_box
If the attack hits, the target is dazed for 3 turns.
+
|game_version=1.6.7
 +
|image=Rush_2017.png
 +
|name=Rush
 +
|category_type=[[Technique (category type)|Technique]]
 +
|category=[[Combat techniques (category)|Combat techniques]]
 +
|require={{TalentReq/TechsStrDexReq1}}
 +
|use_mode=Activated
 +
|range={{CTS|6|10}}
 +
|cost=22 Stamina
 +
|cooldown={{CTL|0|36|20}}
 +
|travel_speed=instantaneous
 +
|use_speed=Weapon
 +
|desc=
 +
Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits.
  
 
You must rush from at least 2 tiles away.
 
You must rush from at least 2 tiles away.
 
+
}}
This talent's cooldown is (40 - talent_level * 4).}}
+

Latest revision as of 17:01, 24 April 2020

Rush
Rush 2017.png
Game Version 1.6.7
Category Type Technique
Category Combat techniques
Requirements Level (0,1,2,3,4) Str or Dex (12,14,16,18,20)
Use Mode Activated
Cost 22 Stamina
Range 6–10cTS
Cooldown 36–20cTL:0
Travel Speed instantaneous
Use Speed Weapon
Description Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits.

You must rush from at least 2 tiles away.