Difference between revisions of "Corona (talent)"
From Tales of Maj'Eyal
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− | {{Ability_box|image=Corona|name=Corona|category_type=[[Celestial (category type)|Celestial]]|category=[[Eclipse (category)|Eclipse]]|desc=Each time one of your spells criticals, you project a bolt of light or shadow at up to X targets within radius X, doing X light damage or X darkness damage per bolt. This effect costs 2 positive or 2 negative energy each time it's triggered, and will not activate if either your positive or negative energy is below 2. The damage scales with your Spellpower.}} | + | {{Ability_box|image=Corona.png|name=Corona|category_type=[[Celestial (category type)|Celestial]]|category=[[Eclipse (category)|Eclipse]]|desc=Each time one of your spells criticals, you project a bolt of light or shadow at up to X targets within radius X, doing X light damage or X darkness damage per bolt. This effect costs 2 positive or 2 negative energy each time it's triggered, and will not activate if either your positive or negative energy is below 2. The damage scales with your Spellpower.}} |
Revision as of 12:09, 28 March 2013
Corona | ||
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Game Version | - | |
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Category Type | Celestial | |
Category | Eclipse | |
Requirements | - | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | - | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Each time one of your spells criticals, you project a bolt of light or shadow at up to X targets within radius X, doing X light damage or X darkness damage per bolt. This effect costs 2 positive or 2 negative energy each time it's triggered, and will not activate if either your positive or negative energy is below 2. The damage scales with your Spellpower. |