Eclipse (category)
From Tales of Maj'Eyal
- This page is about the talent category; for the artifact, see Eclipse (artifact).
Blood Red Moon | ||
Game Version | 1.7.4 | |
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Category Type | Celestial | |
Category | Eclipse | |
Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Increases your spell critical chance by 3–15%cTS:0.75P. |
Totality | ||
Game Version | 1.7.4 | |
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Category Type | Celestial | |
Category | Eclipse | |
Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
Use Mode | Activated | |
Cost | 15 Positive and 15 Negative | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | For 5–9cTS turns, increase your light and darkness resistance penetration by 5–55%cL:100% as (Cunning * Talent Level) varies from 0–500
Also reduces the cooldown of all Celestial skills by 3–6cTS:log. The resistance penetration will increase with your Cunning. |
Corona | ||
Game Version | 1.7.4 | |
---|---|---|
Category Type | Celestial | |
Category | Eclipse | |
Requirements | Level (8,9,10,11,12) Magic (28,30,32,34,36) | |
Use Mode | Sustained | |
Cost | 10 Positive and 10 Negative | |
Range | 6 | |
Cooldown | 10 | |
Travel Speed | 4 | |
Use Speed | Spell | |
Description | Each time one of your spells criticals, you project a bolt of light or shadow at up to 1–5cTS targets within range 6, doing [15]70cTSpD light damage or [15]70cTSpD darkness damage per bolt.
This effect costs 2 positive or 2 negative energy each time it is triggered, and will not activate if either your positive or negative energy is below 2. The damage scales with your Spellpower. |
Darkest Light | ||
Game Version | 1.7.4 | |
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Category Type | Celestial | |
Category | Eclipse | |
Requirements | Level (12,13,14,15,16) Magic (36,38,40,42,44) | |
Use Mode | Activated | |
Cost | 25 Positive and 25 Negative | |
Range | Melee/Personal | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | Shroud foes within radius 10 in darkest light, dealing 10–50cTS light and 10–50cTS darkness damage per turn and converting 10–55%cTS of the damage they deal between light and darkness for 5 turns. |