Eclipse (category)

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This page is about the talent category; for the artifact, see Eclipse (artifact).

Blood Red Moon
Blood red moon.png
Game Version 1.7.4
Category Type Celestial
Category Eclipse
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Increases your spell critical chance by 3–15%cTS:0.75P.


Totality
Totality.png
Game Version 1.7.4
Category Type Celestial
Category Eclipse
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Activated
Cost 15 Positive and 15 Negative
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed Spell
Description For 5–9cTS turns, increase your light and darkness resistance penetration by 5–55%cL:100% as (Cunning * Talent Level) varies from 0–500

Also reduces the cooldown of all Celestial skills by 3–6cTS:log.

The resistance penetration will increase with your Cunning.


Corona
Corona.png
Game Version 1.7.4
Category Type Celestial
Category Eclipse
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Sustained
Cost 10 Positive and 10 Negative
Range 6
Cooldown 10
Travel Speed 4
Use Speed Spell
Description Each time one of your spells criticals, you project a bolt of light or shadow at up to 1–5cTS targets within range 6, doing [15]70cTSpD light damage or [15]70cTSpD darkness damage per bolt.

This effect costs 2 positive or 2 negative energy each time it is triggered, and will not activate if either your positive or negative energy is below 2.

The damage scales with your Spellpower.


Darkest Light
Darkest light.png
Game Version 1.7.4
Category Type Celestial
Category Eclipse
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Activated
Cost 25 Positive and 25 Negative
Range Melee/Personal
Cooldown 15
Travel Speed Instantaneous
Use Speed Spell
Description Shroud foes within radius 10 in darkest light, dealing 10–50cTS light and 10–50cTS darkness damage per turn and converting 10–55%cTS of the damage they deal between light and darkness for 5 turns.