Difference between revisions of "Illusory Castle"

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(Updated zone stats based on naive reading of lua file)
(Added alchemist unlock info)
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When the players finally reaches the end of the main path, they will have to defeat the [[The Glass Golem|Glass Golem]] in battle. When the golem is low on health, it will repeatedly try to rush back to the glass throne in the center of the boss room to receive a full heal. If the golem is lured outside the boss room and loses line of sight to the throne, it will just teleport directly back to the throne instead. In order to prevent the golem from healing, one must lure it behind the glass walls in the boss room, so that the golem will bump into these walls as it tries to rush toward the throne.  
 
When the players finally reaches the end of the main path, they will have to defeat the [[The Glass Golem|Glass Golem]] in battle. When the golem is low on health, it will repeatedly try to rush back to the glass throne in the center of the boss room to receive a full heal. If the golem is lured outside the boss room and loses line of sight to the throne, it will just teleport directly back to the throne instead. In order to prevent the golem from healing, one must lure it behind the glass walls in the boss room, so that the golem will bump into these walls as it tries to rush toward the throne.  
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Defeating the Glass Golem with an alchemist will unlock the birth option for future alchemists to start with their own glass golem. Player glass golems will have access to the {{t|Glass Splinters}} talent.
  
 
==Zone Specific Artifacts==
 
==Zone Specific Artifacts==
 
*[[Helm of Knowledge]]: can be used to sense the presence of unique objects
 
*[[Helm of Knowledge]]: can be used to sense the presence of unique objects

Revision as of 13:57, 15 August 2021

Illusory Castle
Boss The Glass Golem
Floors 13
Level Range 20 to 40
Item Level Range 2 to 4
Size 70x70
Zone Effect Lost in a weird place

Effect per stack:
The target is starting to get mad, reducing mind damage resistance by 6%, mental save by 5, confusion resistance by 4%, generating 0.5 insanity per turn.

Zone Information

The Illusory Castle can be accessed by reading the Forbidden Tome: "The Illusory Castle". When the player enters the level, they will start with 1 stack of the zone debuff. The starting area presents the player with three chapters to read, which are essentially portals leading to three different paths to explore. Each time the player reads a new chapter and enters a new area, the zone debuff will be incremented by one. Backtracking to an old area will not increment this debuff stack.

There are a total of 13 areas in this zone. One starting area, two side paths, and a main path with the boss at the end. The last area on the main path will be blocked, until the player has explored the two side paths and touched a book of binding at the end of each path. In each area with a book of binding, there will also be a shortcut leading back to the first area on the main path.

When the players finally reaches the end of the main path, they will have to defeat the Glass Golem in battle. When the golem is low on health, it will repeatedly try to rush back to the glass throne in the center of the boss room to receive a full heal. If the golem is lured outside the boss room and loses line of sight to the throne, it will just teleport directly back to the throne instead. In order to prevent the golem from healing, one must lure it behind the glass walls in the boss room, so that the golem will bump into these walls as it tries to rush toward the throne.

Defeating the Glass Golem with an alchemist will unlock the birth option for future alchemists to start with their own glass golem. Player glass golems will have access to the Glass Splinters talent.

Zone Specific Artifacts