Difference between revisions of "Slip away (talent)"
From Tales of Maj'Eyal
(Tested talent levels 1-5 with 1.2x mastery, and open ground move distance was capped at 7. Not sure why this self-knockback in lua code results in extra distance moved, but some info is better than no info for now.) |
(Got the maximum move distance to 8 tiles with Adept, so probably just a rounding issue with open ground move distance) |
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| Line 14: | Line 14: | ||
After passing the targets, you will quickly run {{CTS|2|5}} tiles away. | After passing the targets, you will quickly run {{CTS|2|5}} tiles away. | ||
| − | ''Note: when used on open ground, your character will move | + | ''Note: when used on open ground, your character will move the run distance plus 1 or 2 extra tiles'' |
}} | }} | ||
Latest revision as of 15:40, 27 August 2021
| Slip away | ||
| ||
| Game Version | 1.7.4 | |
|---|---|---|
| Category Type | Steamtech | |
| Category | Elusiveness | |
| Requirements | Lvl (0,1,2,3,4) Cun (12,14,16,18,20) | |
| Use Mode | Activated | |
| Cost | 10 Steam | |
| Range | Melee/Personal | |
| Cooldown | 8 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | Using small steam motors to enhance your movements, you are able to slip past up to 1–5cTS foes in a line.
After passing the targets, you will quickly run 2–5cTS tiles away. Note: when used on open ground, your character will move the run distance plus 1 or 2 extra tiles | |
