Difference between revisions of "Infestation (talent)"
From Tales of Maj'Eyal
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(tag my previous edits to version 1.7.4) |
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|image=infestation.png | |image=infestation.png | ||
|name=Infestation | |name=Infestation | ||
− | |game_version=1. | + | |game_version=1.7.4 |
|category_type={{ct|Corruption}} | |category_type={{ct|Corruption}} | ||
|category={{c|Rot}} | |category={{c|Rot}} | ||
Line 12: | Line 12: | ||
|use_speed=Spell | |use_speed=Spell | ||
|desc= | |desc= | ||
− | Your body has become a mass of living corruption, increasing your blight and acid resistance by {{ | + | Your body has become a mass of living corruption, increasing your blight and acid resistance by {{cts|10|25%}} and blight affinity by {{cts|7|20%}}. On taking damage greater than 15% of your maximum health, the damage will be reduced by {{CTL|50%|15|30%}} and a carrion worm mass will burst forth onto a nearby tile, attacking your foes for 5 turns. |
You can never have more than 5 worms active from any source at a time. | You can never have more than 5 worms active from any source at a time. | ||
When a carrion worm dies it will explode into a radius 2 pool of blight for 5 turns, dealing {{ctspd|10|70}} blight damage each turn and healing you for 33% of that amount. | When a carrion worm dies it will explode into a radius 2 pool of blight for 5 turns, dealing {{ctspd|10|70}} blight damage each turn and healing you for 33% of that amount. | ||
}} | }} |
Latest revision as of 01:21, 18 September 2021
Infestation | ||
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Game Version | 1.7.4 | |
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Category Type | Corruption | |
Category | Rot | |
Requirements | Level (10,11,12,13,14) Magic (22,24,26,28,30) | |
Use Mode | Sustained | |
Cost | 30 Vim | |
Range | Melee/Personal | |
Cooldown | 15 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | Your body has become a mass of living corruption, increasing your blight and acid resistance by 10–25%cTS and blight affinity by 7–20%cTS. On taking damage greater than 15% of your maximum health, the damage will be reduced by 15–30%cTL:50% and a carrion worm mass will burst forth onto a nearby tile, attacking your foes for 5 turns.
You can never have more than 5 worms active from any source at a time. When a carrion worm dies it will explode into a radius 2 pool of blight for 5 turns, dealing [10]70cTSpD blight damage each turn and healing you for 33% of that amount. |