Difference between revisions of "Precognition (talent)"

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(Uses spell speed)
 
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{{Ability_box
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{{Ability box
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|game_version=1.7.4
 
|image=Precognition.png
 
|image=Precognition.png
 
|name=Precognition
 
|name=Precognition
|category_type=[[Chronomancy (category type)|Chronomancy]]
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|category_type={{ct|Chronomancy}}
|category=[[Chronomancy (category)|Chronomancy]]
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|category={{c|Chronomancy}}
|require=Willpower (12, 14, 16, 18)
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|require={{TalentReq/ChronoReq1}}
|use_mode=Activated
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|cost=10 Paradox
|cost=7.50 Paradox
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|cooldown=20
|range=melee/personal
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|range={{cts|2|14}} + 10
|cooldown=10
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|use_speed=Spell
|use_speed=1 turn
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|desc=
|desc=You peer into the future, allowing you to explore your surroundings for X turns. When precognition expires, you'll return to the point in time you first cast the spell. Dying with precognition active will end the spell prematurely. This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful.
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You peer into the future, sensing creatures and traps in a radius of {{cts|2|14}} + 10 for {{cts|2|10}} turns.
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If you know {{t|Foresight}} you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight bonuses) while Precognition is active.
 
}}
 
}}

Latest revision as of 01:15, 26 September 2021

Precognition
Precognition.png
Game Version 1.7.4
Category Type Chronomancy
Category Chronomancy
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Activated
Cost 10 Paradox
Range 2–14cTS + 10
Cooldown 20
Travel Speed Instantaneous
Use Speed Spell
Description You peer into the future, sensing creatures and traps in a radius of 2–14cTS + 10 for 2–10cTS turns.

If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight bonuses) while Precognition is active.