Difference between revisions of "Corona (talent)"
From Tales of Maj'Eyal
(Updated to 1.7.4) |
|||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Ability box |
− | + | ||
|name=Corona | |name=Corona | ||
− | |category_type= | + | |image=Corona.png |
− | |category= | + | |category_type={{ct|Celestial}} |
− | | | + | |category={{c|Eclipse}} |
− | + | |game_version=1.7.4 | |
+ | |require={{TalentReq/DiviReq3}} | ||
|use_mode=Sustained | |use_mode=Sustained | ||
− | |cost=10 Positive 10 Negative | + | |cost=10 Positive and 10 Negative |
− | |cooldown= | + | |cooldown=10 |
− | |travel_speed= | + | |travel_speed=4 |
− | |use_speed= | + | |range=6 |
− | |desc=Each time one of your spells criticals, you project a bolt of light or shadow at up to | + | |use_speed=Spell |
+ | |desc= | ||
+ | Each time one of your spells criticals, you project a bolt of light or shadow at up to {{cts|1|5}} targets within range 6, doing {{ctspd|15|70}} light damage or {{ctspd|15|70}} darkness damage per bolt. | ||
+ | |||
+ | This effect costs 2 positive or 2 negative energy each time it is triggered, and will not activate if either your positive or negative energy is below 2. | ||
+ | |||
+ | The damage scales with your Spellpower. | ||
+ | }} |
Latest revision as of 07:44, 14 October 2021
Corona | ||
![]() | ||
Game Version | 1.7.4 | |
---|---|---|
Category Type | Celestial | |
Category | Eclipse | |
Requirements | Level (8,9,10,11,12) Magic (28,30,32,34,36) | |
Use Mode | Sustained | |
Cost | 10 Positive and 10 Negative | |
Range | 6 | |
Cooldown | 10 | |
Travel Speed | 4 | |
Use Speed | Spell | |
Description | Each time one of your spells criticals, you project a bolt of light or shadow at up to 1–5cTS targets within range 6, doing [15]70cTSpD light damage or [15]70cTSpD darkness damage per bolt.
This effect costs 2 positive or 2 negative energy each time it is triggered, and will not activate if either your positive or negative energy is below 2. The damage scales with your Spellpower. |