Difference between revisions of "Lacerating strikes (talent)"

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(Updated talent)
(Updated to 1.7.4)
 
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{{Ability_box|image=Lacerating strikes.png|name=Lacerating strikes
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{{Ability_box
|category_type=[[Cunning (category type)|Cunning]]
+
|image=Lacerating_strikes_2017.png
|category=[[Scoundrel (category)|Scoundrel]]
+
|name=Lacerating Strikes
 +
|game_version=1.7.4
 +
|category_type={{ct|Cunning}}
 +
|category={{c|Scoundrel}}
 
|require={{TalentReq/CunsReq1}}
 
|require={{TalentReq/CunsReq1}}
|use_mode=Sustained
+
|use_mode=Passive
 
|desc=
 
|desc=
Rend your foe with every attack you do. All attacks now have a {{ctl|100%|20|60%}} chance of inflicting an additional {{ctwd|15|35%}} of your attack's damage in Bleeding damage, divided over ten turns.
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Your melee and ranged attacks have a {{ctl|70%|25|55%}} chance to shred enemies inflicting an additional 100% of the damage dealt as a bleed over 4 turns.
 
}}
 
}}

Latest revision as of 20:22, 23 October 2021

Lacerating Strikes
Lacerating strikes 2017.png
Game Version 1.7.4
Category Type Cunning
Category Scoundrel
Requirements Level (0,1,2,3,4) Cun (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Your melee and ranged attacks have a 25–55%cTL:70% chance to shred enemies inflicting an additional 100% of the damage dealt as a bleed over 4 turns.