Difference between pages "Radiance (talent)" and "Lacerating strikes (talent)"

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(Created talent)
 
(Updated to 1.7.4)
 
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{{Ability_box
 
{{Ability_box
|name=Radiance
+
|image=Lacerating_strikes_2017.png
|category_type=[[Celestial (category type)|Celestial]]
+
|name=Lacerating Strikes
|category={{c|Radiance}}
+
|game_version=1.7.4
|require={{TalentReq/DiviReq1}}
+
|category_type={{ct|Cunning}}
 +
|category={{c|Scoundrel}}
 +
|require={{TalentReq/CunsReq1}}
 
|use_mode=Passive
 
|use_mode=Passive
 
|desc=
 
|desc=
You are so infused with sunlight that your body glows permanently in radius {{cts|3|7}}, even in dark places.
+
Your melee and ranged attacks have a {{ctl|70%|25|55%}} chance to shred enemies inflicting an additional 100% of the damage dealt as a bleed over 4 turns.
 
+
Your vision adapts to this glow, giving you {{ctl|100%|25|75%}} blindness resistance.
+
 
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The light radius overrides your normal light if it is bigger (it does not stack).
+
 
}}
 
}}

Revision as of 20:22, 23 October 2021

Lacerating Strikes
Lacerating strikes 2017.png
Game Version 1.7.4
Category Type Cunning
Category Scoundrel
Requirements Level (0,1,2,3,4) Cun (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Your melee and ranged attacks have a 25–55%cTL:70% chance to shred enemies inflicting an additional 100% of the damage dealt as a bleed over 4 turns.
Availability -