Difference between revisions of "Surge of undeath (talent)"
From Tales of Maj'Eyal
(Updated talent) |
(Updated to 1.7.4) |
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{{Ability box | {{Ability box | ||
+ | |game_version=1.7.4 | ||
|image=Surge of undeath.png | |image=Surge of undeath.png | ||
|name=Surge of Undeath | |name=Surge of Undeath | ||
|category_type={{ct|Spell}} | |category_type={{ct|Spell}} | ||
|category={{c|Necrotic Minions}} | |category={{c|Necrotic Minions}} | ||
− | |require={{TalentReq/ | + | |require={{TalentReq/SpellsReqHigh2}} |
− | |cost= | + | |cost=30 Mana |
− | |cooldown= | + | |cooldown=18 |
+ | |range=0 | ||
+ | |use_speed=Spell | ||
|desc= | |desc= | ||
− | + | Sends out a surge of undeath energies into your aura. | |
− | + | All minions inside gain 25% speed for {{cts|2|5}} turns | |
+ | |||
+ | All non-ghoul minions are healed by {{cts|12|22%}}. | ||
+ | |||
+ | If you know {{t|Call of the Mausoleum}}, the time remaining to the next free ghoul is reduced by {{cts|1|5}}. | ||
+ | |||
+ | If you know {{t|Corpse Explosion}} or {{t|Putrescent Liquefaction}} the duration of those effects are increased by {{cts|1|5}}. | ||
+ | |||
+ | All non-undead foes caught inside are dazed for {{cts|4|10}} turns. | ||
+ | |||
+ | In addition all your minions (created after you learn this spell) have a passive health regeneration. | ||
}} | }} |
Latest revision as of 23:27, 29 October 2021
Surge of Undeath | ||
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Game Version | 1.7.4 | |
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Category Type | Spell | |
Category | Necrotic Minions | |
Requirements | Level (14,15,16,17,18) Magic (30,32,34,36,38) | |
Use Mode | Activated | |
Cost | 30 Mana | |
Range | Melee/Personal | |
Cooldown | 18 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | Sends out a surge of undeath energies into your aura.
All minions inside gain 25% speed for 2–5cTS turns All non-ghoul minions are healed by 12–22%cTS. If you know Call of the Mausoleum, the time remaining to the next free ghoul is reduced by 1–5cTS. If you know Corpse Explosion or Putrescent Liquefaction the duration of those effects are increased by 1–5cTS. All non-undead foes caught inside are dazed for 4–10cTS turns. In addition all your minions (created after you learn this spell) have a passive health regeneration. |