Difference between revisions of "Psyshot (talent)"
From Tales of Maj'Eyal
(Creating page) |
Everyzig314 (Talk | contribs) m (Added clarification note) |
||
| Line 17: | Line 17: | ||
Also activable for a shoot that deals {{ctwd|90|190%}} weapon damage as mind damage. | Also activable for a shoot that deals {{ctwd|90|190%}} weapon damage as mind damage. | ||
| + | |||
| + | ''Note: The mindstar attack from this ability counts as a melee attack for bonuses applying to melee attacks.'' | ||
}} | }} | ||
Revision as of 08:02, 17 December 2021
| Psyshot | ||
| ||
| Game Version | 1.4.6 | |
|---|---|---|
| Category Type | Steamtech | |
| Category | Psytech gunnery | |
| Requirements | Dex (18, 24, 30, 36, 42) | |
| Use Mode | Activated | |
| Cost | 5 Steam + 4 Psi | |
| Range | Steamgun range | |
| Cooldown | 7 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Increases Physical Power by 0–50gtl and increases weapon damage by (22.36 * √Talent Level)% when using steamguns.
When your bullets hit a target your instinctively reach out to the impact and use the kinetic force to project a mindstar attack doing 70–250%cTWD damage (guaranteed hit), if you wield one in the offhand. This projection requires a pure mindstar, it will no work if extended into a psiblade. Also activable for a shoot that deals 90–190%cTWD weapon damage as mind damage. Note: The mindstar attack from this ability counts as a melee attack for bonuses applying to melee attacks. | |
