Difference between revisions of "Spellcraft (talent)"
From Tales of Maj'Eyal
(update spellcraft desc to 1.7) |
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|require={{TalentReq/SpellsReq2}} | |require={{TalentReq/SpellsReq2}} | ||
|use_mode=Sustained | |use_mode=Sustained | ||
− | |cost= | + | |cost=80 Mana |
|cooldown=30 | |cooldown=30 | ||
|desc= | |desc= | ||
− | You learn to finely craft and tune your | + | You learn to finely craft and tune your spells, reducing all their cooldown by (6.67 * Raw Talent Level)%, up to a maximum of 30%. |
− | + | In doing so you also can carve a hole in spells that affect an area to avoid damaging yourself. The chance of success is (20 * Raw Talent Level)%. | |
− | In addition, you hone your damaging spells to spellshock their targets. | + | In addition, you hone your damaging spells to spellshock their targets. Whenever you deal damage with a spell you attempt to spellshock them with ({{ctspd|10|320}} / 4) more Spellpower than normal. Spellshocked targets suffer a temporary 20% penalty to damage resistances. |
}} | }} |
Latest revision as of 22:37, 2 January 2022
Spellcraft | ||
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Game Version | - | |
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Category Type | Spell | |
Category | Meta | |
Requirements | Lvl (4,5,6,7,8) Mag (20,22,24,26,28) | |
Use Mode | Sustained | |
Cost | 80 Mana | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You learn to finely craft and tune your spells, reducing all their cooldown by (6.67 * Raw Talent Level)%, up to a maximum of 30%.
In doing so you also can carve a hole in spells that affect an area to avoid damaging yourself. The chance of success is (20 * Raw Talent Level)%. In addition, you hone your damaging spells to spellshock their targets. Whenever you deal damage with a spell you attempt to spellshock them with ([10]320cTSpD / 4) more Spellpower than normal. Spellshocked targets suffer a temporary 20% penalty to damage resistances. |