Difference between revisions of "Sun flare (talent)"

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(Updated to 1.7.4)
m (Fixed resistance formula.)
 
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All enemies effected will take {{ctspd|10|250}} light damage.
 
All enemies effected will take {{ctspd|10|250}} light damage.
  
At talent level 3 you gain {{ctspd|15|40}}% light, darkness, and fire resistance for 4 turns.
+
At talent level 3 you gain {{ctspd|15|50}}% light, darkness, and fire resistance for 4 turns.
  
 
The damage done and resistances will increase with your Spellpower.
 
The damage done and resistances will increase with your Spellpower.
 
}}
 
}}

Latest revision as of 03:57, 28 February 2023

Sun Flare
Sun flare.png
Game Version 1.7.4
Category Type Celestial
Category Sunlight
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Activated
Cost 30 Positive
Range Melee/Personal
Cooldown 12
Travel Speed Instantaneous
Use Speed Spell
Description Invokes the Sun to cause a flare within radius 2.5–4.5cTS (max 8), blinding your foes for 4 turns and lighting up the area (for the same radius and duration).

All enemies effected will take [10]250cTSpD light damage.

At talent level 3 you gain [15]50cTSpD% light, darkness, and fire resistance for 4 turns.

The damage done and resistances will increase with your Spellpower.